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Modular Consoles

Desks, wall panels and cabinets with a module field – fitted with buttons, switches, dials, displays, gauges, traffic lights and more, every module an IC10 device of its own.

v1.0.2 Server + client Stable Stationeers 0.2.6428.27798
Modular Consoles

Build your own control panels. Housings with a module field on a 10 cm grid, fitted with 20 modules – each one a logic device of its own for IC10.

Housings

  • Wall panels from 0.5 × 0.5 m to 1 × 1 m, clear of finished walls too.
  • Flat and slanted desks in 0.5, 1 and 1.5 m width, at a comfortable working height.
  • Cabinets 0.5 and 1 m wide, 2 m high.
  • An empty field shows how to place the modules.

Modules: illuminated button, toggle switch, rotary switch, key switch, emergency stop, slider, dial, keypad, LED, LED bar, indicator light, small and large text display, 7-segment display, gauge, bar graph, traffic light, buzzer and labels.

How it works: take a module kit in your hand, aim at the field and click – the module snaps in and gets power and data from the housing. With the screwdriver you set labels, colours, scales and display lines. Modules can also be placed freely on walls, frames, floors or ceilings.

All labels and device names appear in German or English, depending on the game language. The server and all players need the mod.

Full guide: Modular Consoles in the wiki

What it does

  • Wall panels, flat and slanted desks, cabinets with a module field on a 10 cm grid.
  • 20 modules: buttons, switches, dials, keypad, LEDs, displays, 7-segment, gauge, traffic light, buzzer.
  • Modules snap onto the field with the kit in your hand, free mounting on walls and ceilings too.
  • Settings with the screwdriver: labels, colours, scales, display lines.
  • Every module an IC10 device of its own, example chips to rebuild.
  • Industrial look, controls reachable and readable while standing.
  • Labels in German or English depending on the game language.

Version history

  1. v1.0.2Oct 13, 2026

    Now runs on dedicated servers: the server has no window classes, so the window code is no longer loaded there. Controls, tick, mounting and all konsole commands run on the server.

  2. v1.0.1Oct 13, 2026

    Desks and cabinet are lower, sized for the character's eye level (about 1 m): desk surface at 0.55 m at the front, cabinet field from 0.34 to 1.54 m. Modules from older saves are kept and move along.

  3. v1.0.0Oct 13, 2026

    First release: 12 housings with a module field, 20 modules as IC10 devices, mounting with the kit, settings window and console commands.

Frequently asked

How do I put modules on a console housing?

Build the housing and connect a cable with power and data. Then hold a module kit (controls or displays), pick the module with the mouse wheel and aim at the module field: the slot under the crosshair is outlined green, a click places the module. It takes power and data from the housing. Settings are made with the screwdriver, taking down works with the hand drill. konsole target shows which slot is free. More in the guide.

How do I address a console module with IC10?

Every module is a logic device of its own on the housing's data network. Name it in the settings window (screwdriver) or with the labeller, for example "Pumpe", and address it with lbn/sbn, the prefab hash and HASH("Pumpe"). A toggle switch reports its position in Setting, an LED lights up with Setting 1. The hashes of all modules and an example chip with an emergency stop are in the guide.

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