Thirteen mod updates: pipe labels, plot borders, tanks in the pipe network, a better filter shredder and many fixes
Signs, Roleplay, Steam Power, Tanks, Banking System, Utility Bus, Consoles, Control Station, FAS, Nuclear Power Plant, Multi-Tool, Drag Build and Filter Recycling have new versions – almost all of them after reports from the community.
Thirteen mods have new versions, almost all of them after reports from the community – thank you! Old saves load with all thirteen. In multiplayer the server and all players need the new version of each.
- Signs & Decals 1.3.0: pipe band label and pipe label for pipes, cables and chutes with medium colours, flow arrow and live values, plus every item of the game as a motif. More in its own post.
- Roleplay & Permissions 1.1.0: plot borders as a glowing light curtain (Shift + F7), a zoomable plot map and "where am I?". More in its own post.
- Square & Cylinder Tanks 1.0.2: the tanks are now one piece with the pipe network like the current game tanks. A pump on the pipe really draws from the whole tank, pumps and valves fit directly on the connection, and
tanks netis new. After saving with 1.0.2, do not switch back to the old version. - Steam Power 1.2.0: steam tank and steam drill deliver their full amount even through a single pipe, a 1000 L buffer at each outlet belongs to the pipe network. Behind the tank the generator now reaches the full 10 kW instead of 1.6 kW. New are
dampf netand the IC10 addresses 21 (tank) and 15 (drill). After saving with 1.2.0, do not switch back. - Filter Recycling 1.0.1: the Filter Shredder yields 75 % instead of 25 %: every filter counts three quarters of a new one of the same kind, remainders stay saved, 4 old ones make 3 new ones. That beats the game's recycler, which returns 50 % and nothing for catalytic filters. The new setting
AusbeuteProzent(25 to 100 %, the server decides) replaces the fourFilterJeNeuem…settings, old values are converted. Via IC10,Settinggives the yield in %,Quantityand get 2, 3 and 10 the stock in percent of a new filter (100 = one). - Banking System 1.0.1: works without Roleplay & Permissions. On servers the machines wrongly said "Too far away" and did not let the builder set them up – fixed. Admins set the owner with
bank machine ID owner PLAYER. - Utility Bus 1.0.2: in 1.0.1 the connectors could not be switched on, now the switch, the settings window and IC10
Onwork again. New is the outside corner around protruding edges, and straight pieces can be dragged with Drag Build. - Modular Consoles 1.0.3: the buzzer returns its own kit, all kits stack to 10 – so the 1.5 m desks and the 1 m cabinet can be built. New is
konsole kits. - Control Station 1.0.3: the alarm sound stops at once when acknowledged, destroyed devices can be removed with the angle grinder again. New is
ks sound. - FAS Fire Alarm System 0.7.1: extinguishers refill straight from the CO2 extinguishing tank, the sign above the holder shows why it is not refilling. Removing an extinguisher closes the fire doors like a call point (
LoescherEntnahmeSchliesst). - Nuclear Power Plant 1.1.1: the radiation shield gate gets power and data again, gates already built join the network on their own after loading.
- Multi-Tool 1.0.1: in multiplayer the lamp attachment lights up for all players, battery display and LED show the real charge.
- Drag Build 1.0.1: a normal click no longer builds two or three cables (new setting
MindestBlickGrad), and dragging works for clients on dedicated servers.
The wiki guides have been extended, and there are new entries in the FAQ.