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Dedicated server configurator

Set world, difficulty, ports and mods – you get a start file, the matching setting.xml values, modconfig.xml for StationeersLaunchPad and a checklist. Every setting name comes from the game code of version 0.2.6428.

Game version 0.2.6428.27798 Runs in your browser only Windows · Linux

Stays on your computer

Everything is generated in your browser. Server name, password and secret are not sent to stationeers.de and not stored. Unofficial fan tool, not made by RocketWerkz. Results are hints without guarantee. Disclaimer

System
Server operating system

Where rocketstation_DedicatedServer lives. setting.xml, modconfig.xml, mods and saves end up next to it.

World

Name of the save folder under saves. If it exists, the server loads its newest save; otherwise it creates a new world.

Only used on the first start of a new world.

Connection

Leave empty for an open server.

UDP. The only port that must be open to the outside. Listed in setting.xml but not used by the server – no forwarding needed.

0.0.0.0 listens on all network adapters. Empty lets the server pick an IPv4 address itself.

Opens the port on a home router that supports UPnP. No effect on rented servers.

UseSteamP2P is always set to false: a dedicated server is reached directly via IP and GamePort.

Saving & pause
s

Without players the world stands still – no plants dying overnight.

You can drop that file straight into the log analyzer.

Admin access

Whoever has the same value in their own setting.xml can run commands on the server in-game with serverrun. Leave empty to turn it off.

The server writes start-file values into setting.xml by itself – but passwords on the command line are visible to other users of the machine.

Mods

Result

Save as start-server.bat in the server folder and double-click it. It starts the world or loads the station’s newest save.


                          
-settings line

The same values as a single line, for example for a hosting panel with start parameters.


            

Good to know

  • The server does not save when it quits. Always type save before quit or before stopping the service.
  • Only the UDP GamePort must be open to the outside, default 27016.
  • Without players the server pauses as long as AutoPauseServer is on.
  • With mods, the server and every player need the same mods in the same versions – LaunchPadBooster checks this on join.
  • StationeersLaunchPad sends the mod list to joining players as a pack (ShareModList) when every mod has a WorkshopHandle.
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