Overview
Stop Watch (StopWatch) in Stationeers: device, hash -1527229051, 10 W. With build steps, 9 IC10 logic values and connection diagram.
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
9 logic values, 9 readable and 2 writable.
-
PowerR 1 -
ErrorR 4 -
ActivateRW 9 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
TimeR 102 -
ReferenceIdR 217 -
NameHashR 268
Example: address by name
Reads On, shows the value on the IC housing and writes Activate. Name the device with the labeller first; devices with the same name are addressed together.
# Stop Watch address by name
define DEVICE -1527229051 # StopWatch
define NAME HASH("Stop Watch") # name in game (labeller)
define TARGET 1 # Activate 1 = activate
alias value r0
start:
yield
lbn value DEVICE NAME On 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME Activate TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Data · input
- 2Power · input
Building and deconstruction
Grid: small grid (0.5 m) · mounting: on wall or floor
- 1
Total material
Deconstruction returns
Built with: Kit (Music Machines)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 2.91 s
Raw values from the game code (3)
Field names as in the game code, untranslated. Useful for mods and exact limits.
LogicUnitBase.ConnectionType | FlatExhaustive |
LogicUnitBase.Input1Index | 0 |
LogicUnitBase.OutputIndex | 1 |