Overview
Elevator Level (Cabled) (StructureElevatorLevelFront) in Stationeers: device, hash -827912235, 5 W. With build steps, 12 IC10 logic values and connection…
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
12 logic values, 12 readable and 6 writable.
-
PowerR 1 -
OpenRW 2 -
ErrorR 4 -
ActivateRW 9 -
LockRW 10 -
OnRW 28 -
RequiredPowerR 33 -
ElevatorSpeedRW 39 -
ElevatorLevelRW 40 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Example: address by name
Reads Open, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Elevator Level (Cabled) address by name
define DEVICE -827912235 # StructureElevatorLevelFront
define NAME HASH("Elevator Level (Cabled)") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Open 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Elevator
- 2Elevator
- 3Data
- 4Power
Building and deconstruction
Grid: large grid (2 m) · mounting: on a grid face
- 1
Total material
Deconstruction returns
Built with: Kit (Elevator)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s
Raw values from the game code (2)
Field names as in the game code, untranslated. Useful for mods and exact limits.
ElevatorShaft.CanCreateCarrage | true |
ElevatorShaft.ConnectionType | FaceAllY |