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Angle Grinder

Winkelschleifer

PrefabItemAngleGrinder Hash201215010in the hash lookup
Items paintable Game 0.2.6428.27798

Overview

Angle Grinder (ItemAngleGrinder) in Stationeers: tool, hash 201215010. With recipe and 4 IC10 logic values.

The Angle Grinder is the counterpart to the welding torch: what was welded on, it often cuts off again. In the game's build steps it is never a build tool, but it is the deconstruction tool in 249 structures, in 167 of them for the first stage. Only the Hand Drill appears more often.

Typical cases are the Composite Wall (Type 1), the composite cladding, the landing pad parts, the Advanced Furnace and the sheet stage of the Automated Oven.

It needs a battery cell in slot 0. Through logic it reports Power and knows Activate; for the battery slot, Charge and ChargeRatio are readable.

As with the drill, every deconstruction stage carries a consumption value, from 0 to 2 for composite walls up to 500 to 2000 for landing pad parts or the advanced furnace. The battery does not care, according to the game code: the grinder draws a flat 1000 J for every finished stage and nothing when idle. A small Battery Cell (Small) with 36,000 J is therefore good for 36 stages, a Battery Cell (Large) for 288.

A worked example: a row of 20 composite walls with one grinding stage each costs 20 · 1000 = 20,000 J – more than half the small cell, even though each wall only has a consumption value of 0 to 2.

The Mk II Angle Grinder (tier 2) is listed as a substitute. The simple Angle Grinder comes from the Tool Manufactory and only needs iron and copper. More in Tools at a glance: which one you need for what.

IC10 and logic

4 logic values, 4 readable and 1 writable.

  • Power R 1
  • Activate RW 9
  • PrefabHash R 84
  • ReferenceId R 217

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Charge0–10
ChargeRatio0–11
Class0–12
MaxQuantity0–15
PrefabHash0–17
ReferenceId0–26

This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.

Slots and modes

#SlotTakes
0BatteryBattery

Manufacturing

in Tool Manufactory Tier 1
Time
10 s
Energy
500 J

Traders

TraderPriceStockOnly at
Hardware trader 15 1 all sizes

Material, fire and recycling

Recycler returns: 1.5 Iron, 0.5 Copper

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 523 K (249.9 °C); burn time 15 s

Raw values from the game code (2)

Field names as in the game code, untranslated. Useful for mods and exact limits.

PowerTool.UsedPowerPassive0
PowerTool.UsedPowerActive0

See also

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