Overview
LArRE Dock (Collector) (StructureLarreDockCollector) in Stationeers: device, hash -522428667, 10 W. With build steps, 16 IC10 logic values and connection…
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
16 logic values, 16 readable and 5 writable.
-
PowerR 1 -
OpenRW 2 -
ModeRW 3 -
ErrorR 4 -
ActivateRW 9 -
SettingRW 12 -
RatioR 24 -
QuantityR 27 -
OnRW 28 -
RequiredPowerR 33 -
IdleR 37 -
PositionXR 76 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268 -
ExtendedR 272
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 1 |
OccupantHash | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 2 |
Quantity | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 3 |
Damage | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 4 |
Class | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 12 |
MaxQuantity | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 15 |
PrefabHash | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 17 |
SortingClass | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 24 |
ReferenceId | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 26 |
FreeSlots | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 31 |
TotalSlots | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 | – | 32 |
Example: address by name
Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# LArRE Dock (Collector) address by name
define DEVICE -522428667 # StructureLarreDockCollector
define NAME HASH("LArRE Dock (Collector)") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Setting 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Robotic arm rail
- 2Robotic arm rail
- 3Power and data
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | None | |
| 1 | None | |
| 2 | None | |
| 3 | None | |
| 4 | None | |
| 5 | None | |
| 6 | None | |
| 7 | None | |
| 8 | None | |
| 9 | None | |
| 10 | None | |
| 11 | None | |
| 12 | None | |
| 13 | None | |
| 14 | None | |
| 15 | None | |
| 16 | None | |
| 17 | None | |
| 18 | None | |
| 19 | None |
Modes: 0 = Outward, 1 = Inward
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
- 2
Total material
Deconstruction returns
Built with: Kit (LArRE Dock Collector)
Raw values from the game code (2)
Field names as in the game code, untranslated. Useful for mods and exact limits.
RoboticArmDock._moveSpeed | 1.3 |
RoboticArmRailDeviceBase.ConnectionType | FlatExhaustive |