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Devices

Loader

PrefabStructurePacker Hash94539235in the hash lookup
Power paintable Game 0.2.6428.27798

Overview

Loader (StructurePacker) in Stationeers: device, hash 94539235, 50 W. With build steps, 11 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

11 logic values, 11 readable and 5 writable.

  • Power R 1
  • Open RW 2
  • Mode RW 3
  • Error R 4
  • Lock RW 10
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268
  • Dispense RW 356

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1, 2–1
OccupantHash0, 1, 2–2
Quantity0, 1, 2–3
Damage0, 1, 2–4
Class0, 1, 2–12
MaxQuantity0, 1, 2–15
PrefabHash0, 1, 2–17
SortingClass0, 1, 2–24
ReferenceId0, 1, 2–26
FreeSlots0, 1, 2–31
TotalSlots0, 1, 2–32

Example: address by name

Reads Open, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Loader address by name
define DEVICE 94539235  # StructurePacker
define NAME HASH("Loader")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Open 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Chute2Chute3Chute4
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · input
  2. 2Chute · input 2
  3. 3Chute · output
  4. 4Power and data

Slots and modes

#SlotTakes
0PayloadNone
1RecipientNone
2ExportNone

Modes: 0 = Auto, 1 = Logic

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Stacker)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s

Raw values from the game code (1)

Field names as in the game code, untranslated. Useful for mods and exact limits.

ImportExport.ConnectionTypeExhaustive

See also

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