Overview
Waterbottle Filler (StructureWaterBottleFillerPowered) in Stationeers: device, hash -756587791, 10 W. With build steps, 8 IC10 logic values and connection…
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
8 logic values, 8 readable and 2 writable.
-
PowerR 1 -
ErrorR 4 -
ActivateRW 9 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1 | – | 1 |
OccupantHash | 0, 1 | – | 2 |
Quantity | 0, 1 | – | 3 |
Damage | 0, 1 | – | 4 |
Pressure | 0, 1 | – | 8 |
Temperature | 0, 1 | – | 9 |
Class | 0, 1 | – | 12 |
MaxQuantity | 0, 1 | – | 15 |
PrefabHash | 0, 1 | – | 17 |
Volume | 0, 1 | – | 20 |
Open | 0, 1 | 0, 1 | 21 |
SortingClass | 0, 1 | – | 24 |
ReferenceId | 0, 1 | – | 26 |
FreeSlots | 0, 1 | – | 31 |
TotalSlots | 0, 1 | – | 32 |
Example: address by name
Reads On, shows the value on the IC housing and writes Activate. Name the device with the labeller first; devices with the same name are addressed together.
# Waterbottle Filler address by name
define DEVICE -756587791 # StructureWaterBottleFillerPowered
define NAME HASH("Waterbottle Filler") # name in game (labeller)
define TARGET 1 # Activate 1 = activate
alias value r0
start:
yield
lbn value DEVICE NAME On 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME Activate TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Liquid pipe · input
- 2Power and data
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | Bottle Slot | LiquidBottle |
| 1 | Bottle Slot | LiquidBottle |
Building and deconstruction
Grid: small grid (0.5 m) · mounting: on wall or floor
- 1
Total material
Deconstruction returns
Built with: Kit (Water Bottle Filler)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 4.25 s
Raw values from the game code (1)
Field names as in the game code, untranslated. Useful for mods and exact limits.
WaterBottleFiller.ConnectionType | FlatExhaustive |
See also
- Water and thirst: melting ice, filling bottles, purifying waterHow much you drink, where the water comes from, how you melt, move and bottle it – with the material values of water from the game.