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Vehicles and portables

Portable Air Scrubber

Tragbarer Luftwäscher

PrefabDynamicScrubber Hash755048589in the hash lookup
General paintable Game 0.2.6428.27798

Overview

Portable Air Scrubber (DynamicScrubber) in Stationeers: movable object, hash 755048589, 250 L.

The portable air scrubber is filtration for the early game: you put it in a room, insert a battery and filters, and it pulls the matching gases out of the air. It needs no pipes, cables or data network.

Its slots:

It takes no canister. Whatever the filters catch is collected in its inner tank of 250 litres; the rest of the air it draws in goes straight back. It works on its own cell and the open neighbouring cells. Without filters it sucks in everything it gets – that empties a room instead of cleaning it.

According to the game code, three things stop it:

  • The inner tank is above 8,106 kPa. It then reports overpressure. Hook it up to a connector for portable devices and drain the tank into a pipe network, or open it (Open) – it then gradually releases its contents into the room and does not filter in the meantime.
  • A filter is empty. A single used-up filter stops the whole device, even if the second one still has reserve.
  • The battery is empty. It draws 25 J per tick.

A calculation: a room of four cells at 100 kPa containing 2 % Pollutant holds about 26 mol of it – a partial pressure of 2 kPa, twice the damage threshold of 1 kPa. At 20 °C the inner tank holds about 830 mol up to its limit, plenty for this room. Only below a 0.5 % share, i.e. 0.5 kPa, is the room safe again.

The filter reserve drops by 1 after every 145 ticks in which a filter actually catches something. The scrubber has no logic to report that; on the fixed Filtration you read the reserve through slot logic. For running a base long-term, a fixed system pays off, see Filtration: separating gases, changing filters, getting rid of waste gases.

Slots and modes

#SlotTakes
0BatteryBattery
1Gas FilterGasFilter
2Gas FilterGasFilter

Building and deconstruction

Material, fire and recycling

Flammable according to game data: flash point 1,473.2 K (1,200 °C); Autoignition 8,273.2 K (8,000 °C); burn time 15 s

Heat exchange (factor × surface): radiation 0, convection 0, sun 0.617

Raw values from the game code (10)

Field names as in the game code, untranslated. Useful for mods and exact limits.

PortableAtmosphericsPowered.UsedPower25
PortableAtmosphericsPowered.PowerEfficiency0.75
PortableAtmospherics.ContentTypeGas
PortableAtmospherics.litres250
PortableAtmospherics.NeedleMinimum-280
PortableAtmospherics.NeedleMaximum0
PortableAtmospherics.NeedleAxisY
PortableAtmospherics.FlipNeedleDirectiontrue
PortableAtmospherics.pressurePerTick101.3
DraggableThing.DraggingActionButton1

See also

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