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Vehicles and portables

Rover MkI

PrefabRover_MkI Hash-2049946335in the hash lookup
General paintable Game 0.2.6428.27798

Overview

Rover MkI (Rover_MkI) in Stationeers: movable object, hash -2049946335. With 4 IC10 logic values.

The Rover MkI is the vehicle for long distances. It has two seats (driver and passenger), three battery slots and, according to the slot list, two connections for containers and four for gas tanks. That lets you take cargo and breathing air on a longer expedition.

The energy comes from the battery cells in its three slots. In logic the rover knows only On and Power, but each battery slot also reports Charge and ChargeRatio. Swap empty cells for charged ones, for example Battery Cell (Large) from a charger. The game code lists 7.8 as the top speed value (Rover.MaxSpeed).

How to build it:

  1. Print the Kit (Rover Mk I): tier 2 electronics printer, 15 copper, 80 steel, 10 electrum, 5 constantan.
  2. Place the kit – a frame appears on the large grid.
  3. Attach 5 plastic sheets with the wrench.
  4. Attach 5 steel sheets with the welding torch.

The 80 steel are the biggest item. The frame occupies one cell of the large grid, the finished vehicle measures about 2.7 × 1.8 × 3.7 m – plan the garage and its door accordingly. More in Rovers, landers and portable devices.

IC10 and logic

4 logic values, 4 readable and 1 writable.

  • Power R 1
  • On RW 28
  • PrefabHash R 84
  • ReferenceId R 217

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–1
OccupantHash0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–2
Quantity0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–3
Damage0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–4
Charge2, 3, 4–10
ChargeRatio2, 3, 4–11
Class0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–12
MaxQuantity0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–15
PrefabHash0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–17
ReferenceId0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10–26

This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.

Slots and modes

#SlotTakes
0EntityEntity
1EntityEntity
2BatteryBattery
3BatteryBattery
4BatteryBattery
5<N:EN:ContainerConnection>None
6<N:EN:ContainerConnection>None
7<N:EN:GasTankConnection>None
8<N:EN:GasTankConnection>None
9<N:EN:GasTankConnection>None
10<N:EN:GasTankConnection>None

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 35.42 s

Heat exchange (factor × surface): radiation 4.33, convection 4.33, sun 4.33

Raw values from the game code (17)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Rover.EnginePitchMin0.5
Rover.EnginePitchMax0.9
Rover.MaxSpeed7.8
Vehicle.DriverSlotIndex1
Vehicle.PassengerSlotIndex0
WheeledBase.CurrentSteeringAngle0
WheeledBase.CurrentMotorPower0
WheeledBase.CurrentBrakePower0
WheeledBase.ForceScale90
WheeledBase.SteeringPower50
WheeledBase.MotorPower18
WheeledBase.BrakePower5
WheeledBase.SteeringSpeed2
WheeledBase.MotorSpeed1
WheeledBase.BrakeSpeed100
WheeledBase.MaxTurnAngle35
DraggableThing.DraggingActionButton1

See also

  • Rovers, landers and portable devicesThe Rover MkI in detail, what lander and shuttle are in the game data, and which portable devices – gas tank, generator, scrubber, crates – keep you supplied on the move.
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