Overview
Area Power Control (Reversed) (StructureAreaPowerControlReversed) in Stationeers: device, hash -1032513487, 10 W. With build steps, 15 IC10 logic values and…
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
15 logic values, 15 readable and 4 writable.
-
PowerR 1 -
OpenRW 2 -
ModeRW 3 -
ErrorR 4 -
LockRW 10 -
ChargeR 11 -
MaximumR 23 -
RatioR 24 -
PowerPotentialR 25 -
PowerActualR 26 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1 | – | 1 |
OccupantHash | 0, 1 | – | 2 |
Quantity | 0, 1 | – | 3 |
Damage | 0, 1 | – | 4 |
Charge | 0 | – | 10 |
ChargeRatio | 0 | – | 11 |
Class | 0, 1 | – | 12 |
MaxQuantity | 0, 1 | – | 15 |
PrefabHash | 0, 1 | – | 17 |
SortingClass | 0, 1 | – | 24 |
ReferenceId | 0, 1 | – | 26 |
FreeSlots | 0, 1 | – | 31 |
TotalSlots | 0, 1 | – | 32 |
Example: address by name
Reads Charge, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Area Power Control (Reversed address by name
define DEVICE -1032513487 # StructureAreaPowerControlReversed
define NAME HASH("Area Power Control (Reversed") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Charge 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Power and data · input
- 2Power · output
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | Battery | Battery |
| 1 | Data Disk | DataDisk |
Modes: 0 = Idle, 1 = Discharged, 2 = Discharging, 3 = Charging, 4 = Charged
Building and deconstruction
Grid: small grid (0.5 m) · mounting: on wall or floor
- 1
Total material
Deconstruction returns
Built with: Kit (Area Power Controller)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s
Raw values from the game code (2)
Field names as in the game code, untranslated. Useful for mods and exact limits.
AreaPowerControl.BatteryChargeRate | 1,000 |
ElectricalInputOutput.ConnectionType | FlatExhaustive |