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Devices

Chute Digital Valve Left

Digitales Ventil für Rutsche links

PrefabStructureChuteDigitalValveLeft Hash648608238in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Chute Digital Valve Left (StructureChuteDigitalValveLeft) in Stationeers: device, hash 648608238, 10 W. With build steps, 10 IC10 logic values and…

The digital chute valve is the controllable sibling of the Chute Valve. It sits between a chute input and output and has a shared port for power and data. Base draw is 10 W. "Left" and "right" are two versions of the same device; you pick the one that fits your line layout.

It is switched via Open: open, it lets items through; closed, it holds them. On top of that there are On and Lock and the writable values Setting and Quantity. Through the slot values of slot 0 a chip sees which item is currently in the valve.

A typical pattern: the valve sits in front of a furnace, a chip reads the waiting item with OccupantHash and only opens if it is the right ore. That turns the chute into a gatekeeper. Because lbns in batch mode 0 averages over all devices with the same name, give each valve its own name when you read a prefab hash there.

The autolathe and the pipe bender make the powered chute kit (3 iron, 2 electrum, 2 constantan). It is taken down with the wrench. A complete example is in Sorters, stackers and chute valves with logic.

IC10 and logic

10 logic values, 10 readable and 5 writable.

  • Power R 1
  • Open RW 2
  • Lock RW 10
  • Setting RW 12
  • Quantity RW 27
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Class0–12
MaxQuantity0–15
PrefabHash0–17
SortingClass0–24
ReferenceId0–26
FreeSlots0–31
TotalSlots0–32

Example: address by name

Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Chute Digital Valve Left address by name
define DEVICE 648608238  # StructureChuteDigitalValveLeft
define NAME HASH("Chute Digital Valve Left")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Setting 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Chute2Chute3
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · input
  2. 2Chute · output
  3. 3Power and data

Slots and modes

#SlotTakes
0Transport SlotNone

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Wrench

Total material

Deconstruction returns

Built with: Kit (Powered Chutes)

Raw values from the game code (2)

Field names as in the game code, untranslated. Useful for mods and exact limits.

ChuteDevice.ConnectionTypeExhaustive
ChuteDevice.NextTickMove0

See also

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