Overview
Computer (Retro) (StructureComputerUpright) in Stationeers: device, hash -405593895, 200 W. With build steps, 9 IC10 logic values and connection diagram.
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
9 logic values, 9 readable and 3 writable.
-
PowerR 1 -
OpenRW 2 -
ErrorR 4 -
LockRW 10 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1, 2 | – | 1 |
OccupantHash | 0, 1, 2 | – | 2 |
Quantity | 0, 1, 2 | – | 3 |
Damage | 0, 1, 2 | – | 4 |
Class | 0, 1, 2 | – | 12 |
MaxQuantity | 0, 1, 2 | – | 15 |
PrefabHash | 0, 1, 2 | – | 17 |
SortingClass | 0, 1, 2 | – | 24 |
ReferenceId | 0, 1, 2 | – | 26 |
FreeSlots | 0, 1, 2 | – | 31 |
TotalSlots | 0, 1, 2 | – | 32 |
Example: address by name
Reads Open, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Computer (Retro) address by name
define DEVICE -405593895 # StructureComputerUpright
define NAME HASH("Computer (Retro)") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Open 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Data
- 2Power
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | DataDisk | |
| 1 | DataDisk | |
| 2 | Motherboard |
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
- 2
Total material
Deconstruction returns
Built with: Kit (Computer)
Raw values from the game code (1)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Computer.ConnectionType | FlatExhaustive |