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Devices

LED

PrefabStructureDiode Hash1944485013in the hash lookup
Structures paintable Game 0.2.6428.27798

Overview

LED (StructureDiode) in Stationeers: device, hash 1944485013, 25 W. With build steps, 8 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

8 logic values, 8 readable and 3 writable.

  • Power R 1
  • Lock RW 10
  • On RW 28
  • RequiredPower R 33
  • Color RW 38
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Example: address by name

Reads On, shows the value on the IC housing and writes Lock. Name the device with the labeller first; devices with the same name are addressed together.

# LED address by name
define DEVICE 1944485013  # StructureDiode
define NAME HASH("LED")  # name in game (labeller)
define TARGET 1  # Lock 1 = locked
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME Lock TARGET  # set value
j start

Connections

1
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Power and data

Building and deconstruction

Grid: small grid (0.5 m) · mounting: on wall or floor

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Lights)

Material, fire and recycling

Flammable according to game data: flash point 973.2 K (700 °C); Autoignition 1,473.2 K (1,200 °C); burn time 30 s

Raw values from the game code (1)

Field names as in the game code, untranslated. Useful for mods and exact limits.

WallLight.ConnectionTypeFlatExhaustive

See also

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