Overview
Elevator Shaft (Cabled) (StructureElevatorShaft) in Stationeers: device, hash 826144419, 5 W. With build steps, 8 IC10 logic values and connection diagram.
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
8 logic values, 8 readable and 3 writable.
-
PowerR 1 -
OnRW 28 -
RequiredPowerR 33 -
ElevatorSpeedRW 39 -
ElevatorLevelRW 40 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Example: address by name
Reads On, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Elevator Shaft (Cabled) address by name
define DEVICE 826144419 # StructureElevatorShaft
define NAME HASH("Elevator Shaft (Cabled)") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME On 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Elevator
- 2Elevator
- 3Data
- 4Power
Building and deconstruction
Grid: large grid (2 m) · mounting: on a grid face
- 1
Total material
Deconstruction returns
Built with: Kit (Elevator)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s
Raw values from the game code (2)
Field names as in the game code, untranslated. Useful for mods and exact limits.
ElevatorShaft.CanCreateCarrage | false |
ElevatorShaft.ConnectionType | FaceAllY |