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Devices

Elevator Shaft (Cabled)

Aufzugsschacht

PrefabStructureElevatorShaft Hash826144419in the hash lookup
Power paintable Game 0.2.6428.27798

Overview

Elevator Shaft (Cabled) (StructureElevatorShaft) in Stationeers: device, hash 826144419, 5 W. With build steps, 8 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

8 logic values, 8 readable and 3 writable.

  • Power R 1
  • On RW 28
  • RequiredPower R 33
  • ElevatorSpeed RW 39
  • ElevatorLevel RW 40
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Example: address by name

Reads On, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Elevator Shaft (Cabled) address by name
define DEVICE 826144419  # StructureElevatorShaft
define NAME HASH("Elevator Shaft (Cabled)")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1234
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Elevator
  2. 2Elevator
  3. 3Data
  4. 4Power

Building and deconstruction

Grid: large grid (2 m) · mounting: on a grid face

  1. 1

    Place

    Take back with Angle Grinder

Total material

Deconstruction returns

Built with: Kit (Elevator)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s

Raw values from the game code (2)

Field names as in the game code, untranslated. Useful for mods and exact limits.

ElevatorShaft.CanCreateCarragefalse
ElevatorShaft.ConnectionTypeFaceAllY

See also

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