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Devices

Harvie

PrefabStructureHarvieReversed Hash-271480358in the hash lookup
Chutes not in the Stationpedia paintable Game 0.2.6428.27798

Overview

Harvie (StructureHarvieReversed) in Stationeers: device, hash -271480358, 10 W. With build steps, 15 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

15 logic values, 12 readable and 7 writable.

  • Power R 1
  • Mode RW 3
  • Error R 4
  • Activate RW 9
  • Lock RW 10
  • On RW 28
  • RequiredPower R 33
  • ClearMemory W 62
  • ExportCount R 63
  • ImportCount R 64
  • Plant W 68
  • Harvest W 69
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1, 2–1
OccupantHash0, 1, 2–2
Quantity0, 1, 2–3
Damage0, 1, 2–4
Class0, 1, 2–12
MaxQuantity0, 1, 2–15
PrefabHash0, 1, 2–17
SortingClass0, 1, 2–24
ReferenceId0, 1, 2–26
FreeSlots0, 1, 2–31
TotalSlots0, 1, 2–32

Example: address by name

Reads On, shows the value on the IC housing and writes Activate. Name the device with the labeller first; devices with the same name are addressed together.

# Harvie address by name
define DEVICE -271480358  # StructureHarvieReversed
define NAME HASH("Harvie")  # name in game (labeller)
define TARGET 1  # Activate 1 = activate
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME Activate TARGET  # set value
j start

Connections

1Chute2Chute3
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · input
  2. 2Chute · output
  3. 3Power and data

Slots and modes

#SlotTakes
0ImportNone
1ExportNone
2HandNone

Modes: 0 = Idle, 1 = Happy, 2 = UnHappy, 3 = Dead

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Harvie)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5.29 s

Raw values from the game code (3)

Field names as in the game code, untranslated. Useful for mods and exact limits.

DeviceImportExport.ExportConnectionId1
DeviceImport.ConnectionTypeFlatExhaustive
DeviceImport.ImportConnectionId0

See also

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