Overview
Pipe Heater (Liquid) (StructureLiquidPipeHeater) in Stationeers: device, hash -287495560, 10 W. With build steps, 8 IC10 logic values and connection diagram.
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
8 logic values, 8 readable and 2 writable.
-
PowerR 1 -
ErrorR 4 -
LockRW 10 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Example: address by name
Reads On, shows the value on the IC housing and writes Lock. Name the device with the labeller first; devices with the same name are addressed together.
# Pipe Heater (Liquid) address by name
define DEVICE -287495560 # StructureLiquidPipeHeater
define NAME HASH("Pipe Heater (Liquid)") # name in game (labeller)
define TARGET 1 # Lock 1 = locked
alias value r0
start:
yield
lbn value DEVICE NAME On 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME Lock TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Data
- 2Power
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
Total material
Deconstruction returns
Built with: Pipe Heater Kit (Liquid)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 2.74 s
Raw values from the game code (3)
Field names as in the game code, untranslated. Useful for mods and exact limits.
PipeHeater.HeatTransferJoulesPerTick | 1,000 |
DevicePipeMounted.contentType | Liquid |
DevicePipeMounted.ConnectionType | Exhaustive |
See also
- Electrolysis and water: winning oxygen and hydrogenWhere the water comes from, how the electrolyzer turns it into oxygen and hydrogen, how to separate the two, why the mixture is dangerous and an IC10 program that runs the plant safely.