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Devices

Sleeper

Schlafwagen

PrefabStructureSleeper Hash-1467449329in the hash lookup
Power paintable Game 0.2.6428.27798

Overview

Sleeper (StructureSleeper) in Stationeers: device, hash -1467449329, 100 W. With build steps, 16 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

16 logic values, 16 readable and 5 writable.

  • Power R 1
  • Open RW 2
  • Error R 4
  • Activate RW 9
  • Lock RW 10
  • Setting RW 12
  • Maximum R 23
  • Ratio R 24
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • EntityState R 239
  • NameHash R 268
  • HealthDamage R 350
  • StunDamage R 351

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Class0–12
MaxQuantity0–15
PrefabHash0–17
SortingClass0–24
ReferenceId0–26
FreeSlots0–31
TotalSlots0–32

Example: address by name

Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Sleeper address by name
define DEVICE -1467449329  # StructureSleeper
define NAME HASH("Sleeper")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Setting 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

2Gas13
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Data
  2. 2Gas pipe · input
  3. 3Power

Slots and modes

#SlotTakes
0BedEntity

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Material, fire and recycling

Heat exchange (factor × surface): radiation 0.86, convection 0.86, sun 0.86

Raw values from the game code (7)

Field names as in the game code, untranslated. Useful for mods and exact limits.

SpawnPointAtmospherics.MaxEnergyPull250
SpawnPointAtmospherics.HealAmount1
DeviceAtmospherics.outputSetting5
DeviceAtmospherics.pressurePerTick101.3
DeviceAtmospherics.MinSetting0
DeviceAtmospherics.MaxSetting100
DeviceAtmospherics.ConnectionTypeFlatExhaustive

See also

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