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Devices

Wall Light (Battery)

Wandleuchte (Batterie)

PrefabStructureWallLightBattery Hash-1306415132in the hash lookup
Structures paintable Game 0.2.6428.27798

Overview

Wall Light (Battery) (StructureWallLightBattery) in Stationeers: device, hash -1306415132, 25 W. With build steps, 7 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

7 logic values, 7 readable and 2 writable.

  • Power R 1
  • Lock RW 10
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Charge0–10
ChargeRatio0–11
Class0–12
MaxQuantity0–15
PrefabHash0–17
SortingClass0–24
ReferenceId0–26
FreeSlots0–31
TotalSlots0–32

Example: address by name

Reads On, shows the value on the IC housing and writes Lock. Name the device with the labeller first; devices with the same name are addressed together.

# Wall Light (Battery) address by name
define DEVICE -1306415132  # StructureWallLightBattery
define NAME HASH("Wall Light (Battery)")  # name in game (labeller)
define TARGET 1  # Lock 1 = locked
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME Lock TARGET  # set value
j start

Connections

1
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Power and data

Slots and modes

#SlotTakes
0BatteryBattery

Building and deconstruction

Grid: small grid (0.5 m) · mounting: on wall or floor

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Lights)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s

Raw values from the game code (2)

Field names as in the game code, untranslated. Useful for mods and exact limits.

WallLightBattery.BatteryChargeRate200
WallLight.ConnectionTypeFlatExhaustive

See also

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