Overview
Landingpad Data And Power (Landingpad_DataConnectionPiece) in Stationeers: device, hash -2066405918, 10 W. With build steps, 43 IC10 logic values and…
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
43 logic values, 43 readable and 3 writable.
-
PowerR 1 -
ModeR 3 -
ErrorR 4 -
PressureR 5 -
TemperatureR 6 -
ActivateRW 9 -
RatioOxygenR 14 -
RatioCarbonDioxideR 15 -
RatioNitrogenR 16 -
RatioPollutantR 17 -
RatioMethaneR 18 -
RatioWaterR 19 -
VerticalRW 21 -
OnRW 28 -
RequiredPowerR 33 -
TotalMolesR 66 -
RatioNitrousOxideR 83 -
PrefabHashR 84 -
CombustionR 98 -
RatioLiquidNitrogenR 177 -
RatioLiquidOxygenR 183 -
RatioLiquidMethaneR 188 -
RatioSteamR 193 -
ContactTypeIdR 198 -
RatioLiquidCarbonDioxideR 199 -
RatioLiquidPollutantR 204 -
RatioLiquidNitrousOxideR 209 -
ReferenceIdR 217 -
RatioHydrogenR 252 -
RatioLiquidHydrogenR 253 -
RatioPollutedWaterR 254 -
NameHashR 268 -
RatioHydrazineR 283 -
RatioLiquidHydrazineR 284 -
RatioLiquidAlcoholR 285 -
RatioHeliumR 286 -
RatioLiquidSodiumChlorideR 287 -
RatioSilanolR 288 -
RatioLiquidSilanolR 289 -
RatioHydrochloricAcidR 290 -
RatioLiquidHydrochloricAcidR 291 -
RatioOzoneR 292 -
RatioLiquidOzoneR 293
Example: address by name
Reads Temperature, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Landingpad Data And Power address by name
define DEVICE -2066405918 # Landingpad_DataConnectionPiece
define NAME HASH("Landingpad Data And Power") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Temperature 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Data
- 2Power
- 3Landing pad · input
- 4Landing pad · input
- 5Landing pad · input
Slots and modes
Modes: 0 = None, 1 = NoContact, 2 = Moving, 3 = Holding, 4 = Landed
Building and deconstruction
Grid: large grid (2 m) · mounting: free in the grid
- 1
- 2
Total material
Deconstruction returns
Built with: Kit (Landing Pad Basic)
Raw values from the game code (1)
Field names as in the game code, untranslated. Useful for mods and exact limits.
LandingPadModularDevice.ConnectionType | FlatExhaustive |
See also
- Trading: satellite dish, trader classes, landing padWhich dish reaches which trader, how long traders stay, who stocks what and which parts a landing pad needs – with the values from the game data.