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Kits

Cable Coil

Kabelspule

PrefabItemCableCoil Hash-466050668in the hash lookup
General paintable Game 0.2.6428.27798

Overview

Cable Coil (ItemCableCoil) in Stationeers: kit, hash -466050668, stack 50. With recipe.

With the cable coil in hand you lay normal cable. A coil stacks up to 50. What a cable piece costs depends on its shape:

ShapeCoils
straight, corner1
junction with 3 or 4 ends2
junction with 5 or 6 ends3
straight 3-piece3
straight 5-piece4
straight 10-piece7

For long straight lines the 10-piece thus saves three coils compared with ten single pieces. Wire cutters remove a cable again and give you the coils back.

The coil is made in the autolathe and the electronics printer:

Manufacturing: Cable Coil
in Autolathe Tier 1
Time
5 s
Energy
200 J
Time
1 s
Energy
100 J

Go to “Cable Coil”

Cable coils are also building material: many devices use them in one build stage, among them the wind turbine (5 coils), the electrolyzer, the filtration unit and the printers themselves. So always keep a stack in stock.

Normal cable carries 5,000 W and is flammable. For more power you need the Cable Coil (Heavy). When which cable is needed is explained in Sizing cables, fuses and transformers correctly.

Slots and modes

#SlotTakes
0None

Manufacturing

in Autolathe Tier 1
Time
5 s
Energy
200 J
Time
1 s
Energy
100 J

Building and deconstruction

Used in

Traders

TraderPriceStockOnly at
Construction trader 0.75 200 all sizes
Hardware trader 0.75 40–80 all sizes
Appliance trader
in package Cardboard Box
100 1 all sizes

Traders buy

  • Ore trader · 100 (Consumables Package)
  • Hydroponics trader · 100 (Consumables Package)
  • Gas trader · 100 (Consumables Package)
  • Liquid trader · 100 (Consumables Package)
  • Food trader · 100 (Consumables Package)
  • Medical trader · 100 (Consumables Package)
  • Appliance trader · 100 (Consumables Package)
  • Appliance trader · 0.4

Material, fire and recycling

Recycler returns: 0.25 Copper

Flammable according to game data: flash point 413.2 K (140 °C); Autoignition 523.2 K (250 °C); burn time 1 s

Raw values from the game code (1)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Stackable.MaxQuantity50

See also

  • Power grid basicsCables, fuses, generators and batteries – how Stationeers calculates a power network, why cables burn out and how a chip switches backup power.
  • Sizing cables, fuses and transformers correctlyWhich cable carries how much, when it burns out, where fuses belong and how a transformer protects a branch – with a worked example and a chip that shows the load.
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