Overview
Potato Seeds (SeedBag_Potato) in Stationeers: seed, hash 1005571172, stack 10.
Potato seeds go into a plant slot and grow into a Potato there. A packet has slot type plant, so it fits every tray, planter and station. Up to ten packets stack.
Unlike the potato itself, seed does not decay according to the game data. That makes seeds the best reserve for later: you eat the harvest and store the seeds. An Appliance Seed Tray on the bench keeps twelve kinds within reach.
Where to get seeds:
- From your own bed. The potato carries seeds from 4,001 s, about 1,000 s after ripening. If you wait that long to harvest, you gain seed instead of only fruit.
- From a trader. The hydroponics trader offers potato seeds for 50, as cheap as tomato and wheat seeds. How to reach traders is covered in Trading: satellite dish, trader classes, landing pad.
- The fruit itself. A potato can also be planted again directly.
Other seeds work the same way. Which crop carries seeds when is listed in Compost, fertiliser and getting seeds.
Plant
Seed of Potato
Food
- Nutrition
- 0
- Quality
- Raw
Fermenting produces
- 6 mol Liquid Alcohol 302.2 K (29 °C)
- 0.3 mol Polluted Water 302.2 K (29 °C)
Traders
| Trader | Price | Stock | Only at |
|---|---|---|---|
| Hydroponics trader | 50 | 1 | all sizes |
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 1 s
Raw values from the game code (10)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Plant.LifeRequirementsId | |
Plant.MoodBonusValue | 0 |
Plant.HarvestQuantityMax | 0 |
Plant.NutritionValue | 0 |
Plant.MatureIndex | -1 |
Plant.SeedingIndex | -1 |
Plant.IsFertilized | false |
Plant.ThermalPlantEnergy | 0 |
Plant.AddsToWater | false |
Stackable.MaxQuantity | 10 |
See also
- Compost, fertiliser and getting seedsHow to turn crop leftovers and decayed food into fertiliser, when your plants carry seeds, what seed costs at the trader and which gases are released by fermentation.