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Plants (items)

Potato

Kartoffel

PrefabItemPotato Hash1929046963in the hash lookup
Items Game 0.2.6428.27798

Overview

Potato (ItemPotato) in Stationeers: plant, hash 1929046963, stack 20.

The potato is the typical first plant in a greenhouse. According to the game data it is ripe after 3,001 s, a little over 50 minutes, and carries seeds after 4,001 s. Each harvest gives up to two.

It is the least demanding crop when it comes to light: 300 s of light and 200 s of darkness per day are enough. With the factor of 0.8 that the Greenhouse planner applies to artificial light, that is 375 s of lamp time. Otherwise the standard values apply: ideal 20 to 30 °C and 50 to 100 kPa, carbon dioxide is breathed in, oxygen released.

Raw, a potato has 10 nutrition and lowers mood (game value −0.5). Cooking pays off clearly: in the Microwave or the automated oven one potato becomes a Baked Potato with 40 nutrition. Three potatoes and 5 units of oil make fries with 80 nutrition, and the packaging machine turns one potato, 1 steel and 1 oil into a can of fries.

A potato can be planted again directly, so you do not strictly need Potato Seeds. It does not stay fresh forever: it decays at the game rate 0.00018. Stacks hold 20. How to set up a bed is covered in Farming: light, water, temperature and air for plants.

Plant

It takes 50 min to mature (sum of the growth stages).

116.7 min216.7 min316.7 min416.7 min56
growing mature mature with seeds
Seeds
Potato Seeds
Harvest up to
2
Temperature
ideal 20 to 30 °C (centre 25 °C)
Pressure
ideal 50 to 100 kPa (centre 75 kPa)
Light per day
5 min · dark 3.3 min
Drinks
Water
Breathes in
Carbon Dioxide
Breathes out
Oxygen
Harmful
Pollutant from 1 kPa, Methane from 1 kPa, Silanol from 1 kPa, Hydrochloric Acid from 0.1 kPa, Hydrazine from 0.1 kPa

Food

Nutrition
10
Mood
-50 %
Quality
Raw
Spoils
yes, base rate 0.00018

Fermenting produces

Used in

Traders

TraderPriceStockOnly at
Genetics trader 600 1 all sizes

Traders buy

  • Food trader · 3

Material, fire and recycling

Contains: 1 Potato

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 1,473.2 K (1,200 °C); burn time 15 s

Raw values from the game code (10)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Plant.LifeRequirementsIdLifeRequirementsItemPotato
Plant.MoodBonusValue-0.5
Plant.HarvestQuantityMax2
Plant.NutritionValue10
Plant.MatureIndex5
Plant.SeedingIndex5
Plant.IsFertilizedfalse
Plant.ThermalPlantEnergy0
Plant.AddsToWaterfalse
Stackable.MaxQuantity20

See also

  • Farming: light, water, temperature and air for plantsWhat a plant in Stationeers needs – light and darkness, water, carbon dioxide, temperature and pressure – with the values from the game and worked examples for your own greenhouse.
  • Venus: heat and acidVenus in detail: 239 kPa outside pressure, 464 °C day and night, almost a third hydrochloric acid in the air, no ice – but the strongest sun in the game. With worked examples for walls and air.
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