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Devices

Chute Import Bin

Rutsche Mülleimer

PrefabStructureChuteBin Hash-850484480in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Chute Import Bin (StructureChuteBin) in Stationeers: device, hash -850484480, 5 W. With build steps, 9 IC10 logic values and connection diagram.

The chute import bin (called "Rutsche Mülleimer" in the German game) is the powered variant of the Chute Inlet. It has an input slot and a chute output, plus a shared port for power and data. Base draw is 5 W.

Unlike the simple inlet it knows On, Open and Lock. So a chip can switch the bin off or close the lid, for example when the line behind it is full or a furnace should not be loaded right now. The slot values of slot 0 show what was dropped in.

Its counterpart at the end of a line is the Chute Export Bin. Both are made from the powered chute kit, which the autolathe and the pipe bender make from 3 iron, 2 electrum and 2 constantan. Because of the alloys it usually comes a little later than the simple inlet.

The bin occupies two cells on top of each other and is taken down with the hand drill. An example of logic controlling a chute line is in Sorters, stackers and chute valves with logic.

IC10 and logic

9 logic values, 9 readable and 3 writable.

  • Power R 1
  • Open RW 2
  • Error R 4
  • Lock RW 10
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Class0–12
MaxQuantity0–15
PrefabHash0–17
SortingClass0–24
ReferenceId0–26
FreeSlots0–31
TotalSlots0–32

Example: address by name

Reads Open, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Chute Import Bin address by name
define DEVICE -850484480  # StructureChuteBin
define NAME HASH("Chute Import Bin")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Open 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Chute2
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · output
  2. 2Power and data

Slots and modes

#SlotTakes
0InputNone

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Powered Chutes)

Material, fire and recycling

Flammable according to game data: flash point 573.2 K (300 °C); Autoignition 873.2 K (600 °C); burn time 30 s

Raw values from the game code (1)

Field names as in the game code, untranslated. Useful for mods and exact limits.

ChuteBin.ConnectionTypeExhaustive

See also

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