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Devices

Chute Inlet

Einlaufschacht

PrefabStructureChuteInlet Hash-1469588766in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Chute Inlet (StructureChuteInlet) in Stationeers: device, hash -1469588766. With build steps, 6 IC10 logic values and connection diagram.

The chute inlet is the start of a chute line. It has an import slot and a chute output: whatever you put in moves into the connected line. It needs no power; its base draw is 0 W.

It still has a data port. Through it a chip reads ImportCount, the number of items put in, and can reset it with ClearMemory. Lock locks the device. The slot values of slot 0 also show what is currently in the slot (Occupied, OccupantHash, Quantity).

Typical use: next to the furnace or the storage, so you do not have to carry ore or ingots all the way to the machine. At the other end of the line sits a Chute Outlet or directly a machine with a chute input.

It is built from two basic chute kits and taken down with the hand drill. For a drop-off point with power and its own lid there is the Chute Import Bin. More in Chutes and logistics: basics, inputs and outputs.

IC10 and logic

6 logic values, 5 readable and 2 writable.

  • Lock RW 10
  • ClearMemory W 62
  • ImportCount R 64
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Class0–12
MaxQuantity0–15
PrefabHash0–17
SortingClass0–24
ReferenceId0–26
FreeSlots0–31
TotalSlots0–32

Example: address by name

Reads Lock, shows the value on the IC housing and writes Lock. Name the device with the labeller first; devices with the same name are addressed together.

# Chute Inlet address by name
define DEVICE -1469588766  # StructureChuteInlet
define NAME HASH("Chute Inlet")  # name in game (labeller)
define TARGET 1  # Lock 1 = locked
alias value r0

start:
yield
lbn value DEVICE NAME Lock 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME Lock TARGET  # set value
j start

Connections

1Chute2
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · output
  2. 2Data

Slots and modes

#SlotTakes
0ImportNone

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Basic Chutes)

Material, fire and recycling

Flammable according to game data: flash point 573.2 K (300 °C); Autoignition 873.2 K (600 °C); burn time 30 s

Raw values from the game code (2)

Field names as in the game code, untranslated. Useful for mods and exact limits.

DeviceImport.ConnectionTypeExhaustive
DeviceImport.ImportConnectionId0

See also

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