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Devices

Rocket Miner

PrefabStructureRocketMiner Hash-2087223687in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Rocket Miner (StructureRocketMiner) in Stationeers: device, hash -2087223687, 100 W. With build steps, 13 IC10 logic values and connection diagram.

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

13 logic values, 12 readable and 3 writable.

  • Power R 1
  • Error R 4
  • Lock RW 10
  • Quantity R 27
  • On RW 28
  • RequiredPower R 33
  • ClearMemory W 62
  • ExportCount R 63
  • ImportCount R 64
  • PrefabHash R 84
  • ReferenceId R 217
  • DrillCondition R 240
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1–1
OccupantHash0, 1–2
Quantity0, 1–3
Damage0, 1–4
Class0, 1–12
MaxQuantity0, 1–15
PrefabHash0, 1–17
SortingClass0, 1–24
ReferenceId0, 1–26
FreeSlots0, 1–31
TotalSlots0, 1–32

Example: address by name

Reads Quantity, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Rocket Miner address by name
define DEVICE -2087223687  # StructureRocketMiner
define NAME HASH("Rocket Miner")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Quantity 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Chute2
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · output
  2. 2Power and data

Slots and modes

#SlotTakes
0ExportNone
1Drill Head SlotDrillHead

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

  2. 2

    Build stage 2

    Take back with Screwdriver

Deconstruction returns

Built with: Kit (Rocket Miner)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s

Raw values from the game code (6)

Field names as in the game code, untranslated. Useful for mods and exact limits.

RocketMiner.oreSpeedMultiplier1
RocketMiner.iceSpeedMultiplier1
RocketMiner.junkSpeedMultiplier1
DeviceImportExport.ExportConnectionId0
DeviceImport.ConnectionTypeExhaustive
DeviceImport.ImportConnectionId-1

See also

  • Rockets: structure, fuel, launchWhat the game data reveals about rockets: launch mount, fuselage, engines with thrust values, tanks, avionics and payload – and how to calculate with thrust and gravity.
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