Overview
Bread Loaf (ItemBreadLoaf) in Stationeers: food, hash 893514943, stack 1. With recipe.
The Bread Loaf is one of the most nourishing dishes in the game. With a nutrition value of 340 it sits just behind the burger (400) and ahead of cake and pumpkin pie (300 each). For comparison: a portion of Cooked Rice gives 10, a baked potato 40.
The recipe is simple: 200 g of Flour and 5 ml of oil, 10 seconds in the Microwave or the Automated Oven. The flour comes from wheat, the oil as Soy Oil from soybeans – both via the reagent processor.
A loaf is not eaten all at once. According to the game code you eat until your stomach is full at 50 points – on an empty stomach that is 50 / 340 ≈ 15 % of the loaf, and the rest stays in your hand. On Normal the character uses 50 points per hour, so one loaf lasts almost seven hours. Bread does not affect mood, its value is 0.
Bread decays. According to the game data its rate is 0.00025 – as fast as the burger and cooked tomato, and faster than cooked rice (0.00019). According to the game code, bread therefore spoils after about 15 hours with all environment factors at 1. Cold and nitrogen slow that down, vacuum speeds it up as much as fivefold. So do not bake too far ahead, or store it cold in the Fridge Small. For long-term supplies canned food is better, since it does not decay at all.
How bread compares with other dishes is shown in Food and cooking: nutrition, mood and shelf life.
Manufacturing
Food
- Nutrition
- 340
- Quality
- Canned
- Spoils
- yes, base rate 0.00025
Traders
Traders buy
- Ore trader · 300 (Food Package)
- Hydroponics trader · 300 (Food Package)
- Gas trader · 300 (Food Package)
- Construction trader · 300 (Food Package)
- Liquid trader · 300 (Food Package)
- Hardware trader · 300 (Food Package)
- Medical trader · 300 (Food Package)
- Appliance trader · 300 (Food Package)
- Genetics trader · 300 (Food Package)
- Rare items trader · 300 (Food Package)
Material, fire and recycling
Recycler returns: 100 Flour, 2.5 Oil
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s
Raw values from the game code (7)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Food.NutritionValue | 340 |
Food.EatSpeed | 0.2 |
Food.WaterValue | 0 |
Consumable.MaxQuantity | 1 |
Consumable.UseAmount | 0.1 |
Consumable.AllowSplitting | true |
Consumable.DestroyAtZero | true |
See also
- Food and cooking: nutrition, mood and shelf lifeRaw, cooked or canned – which form pays off for which vegetable, how to set up the kitchen and how long food keeps, with the values from the game.