Overview
Duct Tape (ItemDuctTape) in Stationeers: tool, hash -1943134693, stack 1. With recipe.
Duct Tape is the repair item you carry on your body. According to the game code it fixes two kinds of damage:
- Leaks in the suit you wear, then in the helmet. Leaks come from hard impacts, and a leaking suit exchanges gas with the outside air. You patch with the secondary action while holding the tape; a fellow player or a suit lying around you patch by using the tape on them.
- Damage to items, solar panels, the mining robot and rovers.
It uses up exactly as much as you repair. A roll has a quantity of 1. Patch a 30 % leak and 0.7 is left; for an item, the share of its maximum damage counts. So a full roll covers 100 % in total, then it disappears. The 0.1 per use from the game data plays no part in repairs. Rolls can be split.
How long it takes is set by RepairSpeed: seconds for 100 %, 30 for the simple tape and 20 for the Mk II Duct Tape (tier 2). A 10 % leak is closed in 3 seconds with the simple tape. The Mk II tape is listed in the game data as a substitute for the simple one. One roll is already in your hand in the starting kit.
Because its slot type is tool, it fits the Tool Belt. A dedicated belt slot is worth it if you spend a lot of time outside.
One quirk to know: the tape catches fire easily. According to the game data its flash point is 50 °C and its autoignition 100 °C. On hot worlds or near a fire it does not belong in an open crate.
It is made in the Tool Manufactory from a little iron – always keep a few rolls in stock. All tools at a glance: Tools at a glance: which one you need for what.
Manufacturing
- 2 Iron
Traders
| Trader | Price | Stock | Only at |
|---|---|---|---|
| Consumables trader | 15 | 3–5 | all sizes |
Traders buy
- Ore trader · 100 (Consumables Package)
- Hydroponics trader · 100 (Consumables Package)
- Gas trader · 100 (Consumables Package)
- Liquid trader · 100 (Consumables Package)
- Food trader · 100 (Consumables Package)
- Medical trader · 100 (Consumables Package)
- Appliance trader · 100 (Consumables Package)
Material, fire and recycling
Recycler returns: 1 Iron
Flammable according to game data: flash point 323.2 K (50 °C); Autoignition 373.2 K (100 °C); burn time 15 s
Raw values from the game code (5)
Field names as in the game code, untranslated. Useful for mods and exact limits.
DuctTape.RepairSpeed | 30 |
Consumable.MaxQuantity | 1 |
Consumable.UseAmount | 0.1 |
Consumable.AllowSplitting | true |
Consumable.DestroyAtZero | true |
See also
- Fire and explosions: ignition, autoignition, extinguishingWhen gas burns, why items catch fire without a flame, how a fire turns into a pressure blast and what really puts it out – with a worked example and an IC10 fire alarm.
- Tools at a glance: which one you need for whatWhich tools the game asks for when building and deconstructing, how often, what the battery tools consume and which substitute tools exist – counted from the build steps.