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Sugar

PrefabItemSugar Hash2111910840in the hash lookup
Items Game 0.2.6428.27798

Overview

Sugar (ItemSugar) in Stationeers: material, hash 2111910840, stack 500. With recipe.

Sugar is made in the Reagent Processor: according to the grinder table, 1 sugarcane becomes 5 sugar in 0.1 seconds. A stack holds up to 500, and according to the game data sugar does not decay – unlike the sugarcane itself.

In the cooking recipes it is counted in grams. Three dishes need it:

DishSugarOther ingredientsNutritionMood
chocolate bar10 g2 g cocoa30+1
cake50 gflour, milk, egg300+0.5
chocolate cake50 gflour, milk, egg, cocoa300+1

What makes these dishes special is the mood column. Most meals have a value of 0, raw vegetables even a negative one. Besides the sugar dishes, only the burger (+1) and the pumpkin pie and chocolate cereal bar (+0.5 each) raise the mood. According to the game data the character warns at a mood of 0.5, and 0 is critical.

So a chocolate bar only takes 10 g of sugar and 2 g of cocoa powder – a cheap way to lift the mood. Cocoa powder also comes from the grinder.

According to the game data sugar is flammable (flash point 280 °C). More on cooking and mood in Food and cooking: nutrition, mood and shelf life.

Manufacturing

in Reagent Processor Tier 1 5 pieces

Insert: Sugarcane ×1

Time
0.1 s

Used in

Traders

TraderPriceStockOnly at
Food trader 50 1–5 all sizes
Consumables trader 75 1 all sizes

Material, fire and recycling

Contains: 10 Sugar

Flammable according to game data: flash point 553.2 K (280 °C); Autoignition 873.2 K (600 °C); burn time 15 s

Raw values from the game code (4)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Consumable.MaxQuantity500
Consumable.UseAmount10
Consumable.AllowSplittingtrue
Consumable.DestroyAtZerotrue

See also

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