Overview
Console (StructureConsole) in Stationeers: device, hash 235638270, 50 W. With build steps, 10 IC10 logic values and connection diagram.
The console is a control panel on the wall. On its own it can do nothing: it has one slot for a circuit board, and only the board decides whether it runs an airlock, regulates room pressure, displays gases or steers solar panels. According to the game data there are boards for airlock, air control, door control, gas display, graph display, hash display, mode, power and solar control, among others. All of them come from the Electronics Printer.
The console is built in two steps: first the Kit (Console), then a glass sheet. When deconstructing you take the glass out with the crowbar. It draws 50 W and has one shared port for power and data. If you want to run them separately, use the Console Dual.
Its own logic values are On, Open, Activate and the read-only Setting. The slot logic is more interesting: the Mode of the inserted board can be read and written in slot 0. That way a chip can switch the Hash Display between Prefab and GasLiquid, for example.
A board works with the devices on the console's data network. If a sensor or a vent sits behind an area power control, the board does not see it. More about consoles and displays is in Displays and consoles: LED displays, consoles, circuit boards.
IC10 and logic
10 logic values, 10 readable and 3 writable.
-
PowerR 1 -
OpenRW 2 -
ErrorR 4 -
ActivateRW 9 -
SettingR 12 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0 | – | 1 |
OccupantHash | 0 | – | 2 |
Quantity | 0 | – | 3 |
Damage | 0 | – | 4 |
Class | 0 | – | 12 |
MaxQuantity | 0 | – | 15 |
PrefabHash | 0 | – | 17 |
SortingClass | 0 | – | 24 |
ReferenceId | 0 | – | 26 |
Mode | 0 | 0 | 28 |
FreeSlots | 0 | – | 31 |
TotalSlots | 0 | – | 32 |
Example: address by name
Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Console address by name
define DEVICE 235638270 # StructureConsole
define NAME HASH("Console") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Setting 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Power and data
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | Circuitboard | Circuitboard |
Building and deconstruction
Grid: small grid (0.5 m) · mounting: on wall or floor
- 1
- 2
Total material
Deconstruction returns
Built with: Kit (Console)
Raw values from the game code (1)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Computer.ConnectionType | FlatExhaustive |
See also
- Displays and consoles: LED displays, consoles, circuit boardsLED displays show numbers with unit, colour and even short words, consoles become control panels with a circuit board. What each display can do, where the traps are and a program with colour and status.