Overview
Corner Locker (StructureCornerLocker) in Stationeers: device, hash -1968255729, 10 W. With build steps and 5 IC10 logic values.
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
5 logic values, 5 readable and 2 writable.
-
OpenRW 2 -
LockRW 10 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1, 2, 3, 4, 5 | – | 1 |
OccupantHash | 0, 1, 2, 3, 4, 5 | – | 2 |
Quantity | 0, 1, 2, 3, 4, 5 | – | 3 |
Damage | 0, 1, 2, 3, 4, 5 | – | 4 |
Class | 0, 1, 2, 3, 4, 5 | – | 12 |
MaxQuantity | 0, 1, 2, 3, 4, 5 | – | 15 |
PrefabHash | 0, 1, 2, 3, 4, 5 | – | 17 |
SortingClass | 0, 1, 2, 3, 4, 5 | – | 24 |
ReferenceId | 0, 1, 2, 3, 4, 5 | – | 26 |
FreeSlots | 0, 1, 2, 3, 4, 5 | – | 31 |
TotalSlots | 0, 1, 2, 3, 4, 5 | – | 32 |
This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.
Academy: devices by name Academy: batch modes IC10 academy IC10 editor
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | None | |
| 1 | None | |
| 2 | None | |
| 3 | None | |
| 4 | None | |
| 5 | None |
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
Total material
Deconstruction returns
Built with: Kit (Locker)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 3 min
Raw values from the game code (2)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Locker.ConnectionType | FlatExhaustive |
Locker.DontUseOpen | false |