stationeers.de Mod workshop · Dominik1199
DE Sign in
  1. Home
  2. Stationeers wiki
  3. Devices
  4. Automated Hydroponics

Devices

Automated Hydroponics

Automatisierte Hydroponik

PrefabStructureHydroponicsAutomated Hash1812780450in the hash lookup
Power not in the Stationpedia paintable Game 0.2.6428.27798

Overview

Automated Hydroponics (StructureHydroponicsAutomated) in Stationeers: device, hash 1812780450, 100 W. With build steps, 50 IC10 logic values and connection…

Automated hydroponics connects a plant slot to logistics: seeds arrive through a chute input, the harvest leaves through a chute output. It also has a gas inlet and a liquid inlet, separate power and data ports and a built-in light.

Important up front: in this game version the device is hidden in the Stationpedia, and its kit has neither a printer recipe nor a trader. In a normal game you cannot get one the regular way. The Hydroponics Station, or trays together with a Harvie, do the same job.

The slots: 0 is the plant, 1 the export slot, 2 the import slot for seeds from the chute and 3 the fertiliser slot. The writable logic values Plant and Harvest give the commands to plant and to harvest. For slot 0 you read Growth, Mature and Seeding just like on the station. The built-in light shines while power is connected; for the dark phase you switch the unit off via On.

Base draw is 100 W, the interior holds 10 litres. It is taken down with the hand drill. What automation in the greenhouse looks like with the buildable devices is shown in Hydroponics and planters: setup and automation.

IC10 and logic

50 logic values, 47 readable and 7 writable.

  • Power R 1
  • Open RW 2
  • Error R 4
  • Pressure R 5
  • Temperature R 6
  • Activate R 9
  • Lock RW 10
  • Setting RW 12
  • RatioOxygen R 14
  • RatioCarbonDioxide R 15
  • RatioNitrogen R 16
  • RatioPollutant R 17
  • RatioMethane R 18
  • RatioWater R 19
  • Maximum R 23
  • Ratio R 24
  • On RW 28
  • RequiredPower R 33
  • ClearMemory W 62
  • ExportCount R 63
  • ImportCount R 64
  • TotalMoles R 66
  • Plant W 68
  • Harvest W 69
  • RatioNitrousOxide R 83
  • PrefabHash R 84
  • Combustion R 98
  • RatioLiquidNitrogen R 177
  • RatioLiquidOxygen R 183
  • RatioLiquidMethane R 188
  • RatioSteam R 193
  • RatioLiquidCarbonDioxide R 199
  • RatioLiquidPollutant R 204
  • RatioLiquidNitrousOxide R 209
  • ReferenceId R 217
  • RatioHydrogen R 252
  • RatioLiquidHydrogen R 253
  • RatioPollutedWater R 254
  • NameHash R 268
  • RatioHydrazine R 283
  • RatioLiquidHydrazine R 284
  • RatioLiquidAlcohol R 285
  • RatioHelium R 286
  • RatioLiquidSodiumChloride R 287
  • RatioSilanol R 288
  • RatioLiquidSilanol R 289
  • RatioHydrochloricAcid R 290
  • RatioLiquidHydrochloricAcid R 291
  • RatioOzone R 292
  • RatioLiquidOzone R 293

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1, 2, 3–1
OccupantHash0, 1, 2, 3–2
Quantity0, 1, 2, 3–3
Damage0, 1, 2, 3–4
Efficiency0–5
Health0–6
Growth0–7
Class0, 1, 2, 3–12
MaxQuantity0, 1, 2, 3–15
Mature0–16
PrefabHash0, 1, 2, 3–17
Seeding0–18
SortingClass0, 1, 2, 3–24
ReferenceId0, 1, 2, 3–26
MaturityRatio0–29
SeedingRatio0–30
FreeSlots0, 1, 2, 3–31
TotalSlots0, 1, 2, 3–32

Example: address by name

Reads Temperature, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Automated Hydroponics address by name
define DEVICE 1812780450  # StructureHydroponicsAutomated
define NAME HASH("Automated Hydroponics")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Temperature 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Chute5Gas6Liquid2Chute34
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Chute · input
  2. 2Chute · output
  3. 3Data
  4. 4Power
  5. 5Gas pipe · input
  6. 6Liquid pipe · input 2

Slots and modes

#SlotTakes
0PlantPlant
1ExportNone
2ImportNone
3ImportNone

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

Deconstruction returns

Built with: Kit (Automated Hydroponics)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s

Heat exchange (factor × surface): radiation 1.05, convection 1.05, sun 1.05

Raw values from the game code (8)

Field names as in the game code, untranslated. Useful for mods and exact limits.

HydroponicsAutomated.volume10
DeviceInputOutputImportExport.ExportConnectionId1
DeviceInputOutputImport.ImportConnectionId0
DeviceAtmospherics.outputSetting5
DeviceAtmospherics.pressurePerTick101.3
DeviceAtmospherics.MinSetting0
DeviceAtmospherics.MaxSetting100
DeviceAtmospherics.ConnectionTypeFlatExhaustive

See also

Esc
↑ ↓ selectEnter open/ opens search anywhere