Overview
Automated Hydroponics (StructureHydroponicsAutomated) in Stationeers: device, hash 1812780450, 100 W. With build steps, 50 IC10 logic values and connection…
Automated hydroponics connects a plant slot to logistics: seeds arrive through a chute input, the harvest leaves through a chute output. It also has a gas inlet and a liquid inlet, separate power and data ports and a built-in light.
Important up front: in this game version the device is hidden in the Stationpedia, and its kit has neither a printer recipe nor a trader. In a normal game you cannot get one the regular way. The Hydroponics Station, or trays together with a Harvie, do the same job.
The slots: 0 is the plant, 1 the export slot, 2 the import slot for seeds from the chute and 3 the fertiliser slot. The writable logic values Plant and Harvest give the commands to plant and to harvest. For slot 0 you read Growth, Mature and Seeding just like on the station. The built-in light shines while power is connected; for the dark phase you switch the unit off via On.
Base draw is 100 W, the interior holds 10 litres. It is taken down with the hand drill. What automation in the greenhouse looks like with the buildable devices is shown in Hydroponics and planters: setup and automation.
IC10 and logic
50 logic values, 47 readable and 7 writable.
-
PowerR 1 -
OpenRW 2 -
ErrorR 4 -
PressureR 5 -
TemperatureR 6 -
ActivateR 9 -
LockRW 10 -
SettingRW 12 -
RatioOxygenR 14 -
RatioCarbonDioxideR 15 -
RatioNitrogenR 16 -
RatioPollutantR 17 -
RatioMethaneR 18 -
RatioWaterR 19 -
MaximumR 23 -
RatioR 24 -
OnRW 28 -
RequiredPowerR 33 -
ClearMemoryW 62 -
ExportCountR 63 -
ImportCountR 64 -
TotalMolesR 66 -
PlantW 68 -
HarvestW 69 -
RatioNitrousOxideR 83 -
PrefabHashR 84 -
CombustionR 98 -
RatioLiquidNitrogenR 177 -
RatioLiquidOxygenR 183 -
RatioLiquidMethaneR 188 -
RatioSteamR 193 -
RatioLiquidCarbonDioxideR 199 -
RatioLiquidPollutantR 204 -
RatioLiquidNitrousOxideR 209 -
ReferenceIdR 217 -
RatioHydrogenR 252 -
RatioLiquidHydrogenR 253 -
RatioPollutedWaterR 254 -
NameHashR 268 -
RatioHydrazineR 283 -
RatioLiquidHydrazineR 284 -
RatioLiquidAlcoholR 285 -
RatioHeliumR 286 -
RatioLiquidSodiumChlorideR 287 -
RatioSilanolR 288 -
RatioLiquidSilanolR 289 -
RatioHydrochloricAcidR 290 -
RatioLiquidHydrochloricAcidR 291 -
RatioOzoneR 292 -
RatioLiquidOzoneR 293
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1, 2, 3 | – | 1 |
OccupantHash | 0, 1, 2, 3 | – | 2 |
Quantity | 0, 1, 2, 3 | – | 3 |
Damage | 0, 1, 2, 3 | – | 4 |
Efficiency | 0 | – | 5 |
Health | 0 | – | 6 |
Growth | 0 | – | 7 |
Class | 0, 1, 2, 3 | – | 12 |
MaxQuantity | 0, 1, 2, 3 | – | 15 |
Mature | 0 | – | 16 |
PrefabHash | 0, 1, 2, 3 | – | 17 |
Seeding | 0 | – | 18 |
SortingClass | 0, 1, 2, 3 | – | 24 |
ReferenceId | 0, 1, 2, 3 | – | 26 |
MaturityRatio | 0 | – | 29 |
SeedingRatio | 0 | – | 30 |
FreeSlots | 0, 1, 2, 3 | – | 31 |
TotalSlots | 0, 1, 2, 3 | – | 32 |
Example: address by name
Reads Temperature, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Automated Hydroponics address by name
define DEVICE 1812780450 # StructureHydroponicsAutomated
define NAME HASH("Automated Hydroponics") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Temperature 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Chute · input
- 2Chute · output
- 3Data
- 4Power
- 5Gas pipe · input
- 6Liquid pipe · input 2
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | Plant | Plant |
| 1 | Export | None |
| 2 | Import | None |
| 3 | Import | None |
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
Total material
Deconstruction returns
Built with: Kit (Automated Hydroponics)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s
Heat exchange (factor × surface): radiation 1.05, convection 1.05, sun 1.05
Raw values from the game code (8)
Field names as in the game code, untranslated. Useful for mods and exact limits.
HydroponicsAutomated.volume | 10 |
DeviceInputOutputImportExport.ExportConnectionId | 1 |
DeviceInputOutputImport.ImportConnectionId | 0 |
DeviceAtmospherics.outputSetting | 5 |
DeviceAtmospherics.pressurePerTick | 101.3 |
DeviceAtmospherics.MinSetting | 0 |
DeviceAtmospherics.MaxSetting | 100 |
DeviceAtmospherics.ConnectionType | FlatExhaustive |