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Devices

Light Round

Leicht Rund

PrefabStructureLightRound Hash1514476632in the hash lookup
Structures paintable Game 0.2.6428.27798

Overview

Light Round (StructureLightRound) in Stationeers: device, hash 1514476632, 50 W. With build steps, 7 IC10 logic values and connection diagram.

The round light – in the German version of the game called “Leicht Rund”, a word-for-word translation – is the alternative to the square Wall Light. It takes one cell in the 0.5 m grid, draws 50 W and has one shared port for power and data.

Its logic values are the same as on every lamp: On switches it, Lock locks the manual switch, Power and RequiredPower show the power.

The game data hold one difference: the round light is flammable, with a flash point at 373 K and auto-ignition from 573 K. The square wall light and the long bar are not. In rooms that may get hot – furnace room, generator room, a base on Venus – the square form is the better choice.

It is built from the Kit (Lights). The same kit also builds a small and an angled form, the Light Round (Small) and the Light Round (Angled).

More about lamps, power draw and switching is in Light and alarm: lamps, flashing light, klaxon.

IC10 and logic

7 logic values, 7 readable and 2 writable.

  • Power R 1
  • Lock RW 10
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Example: address by name

Reads On, shows the value on the IC housing and writes Lock. Name the device with the labeller first; devices with the same name are addressed together.

# Light Round address by name
define DEVICE 1514476632  # StructureLightRound
define NAME HASH("Light Round")  # name in game (labeller)
define TARGET 1  # Lock 1 = locked
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME Lock TARGET  # set value
j start

Connections

1
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Power and data

Building and deconstruction

Grid: small grid (0.5 m) · mounting: on wall or floor

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Lights)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 1.71 s

Raw values from the game code (1)

Field names as in the game code, untranslated. Useful for mods and exact limits.

WallLight.ConnectionTypeFlatExhaustive

See also

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