Overview
Pressure Fed Liquid Engine (StructurePressureFedLiquidEngine) in Stationeers: device, hash 379750958, 20 W. With build steps, 44 IC10 logic values and…
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
44 logic values, 44 readable and 3 writable.
-
PowerR 1 -
ErrorR 4 -
PressureR 5 -
TemperatureR 6 -
SettingRW 12 -
RatioOxygenR 14 -
RatioCarbonDioxideR 15 -
RatioNitrogenR 16 -
RatioPollutantR 17 -
RatioMethaneR 18 -
RatioWaterR 19 -
MaximumR 23 -
RatioR 24 -
OnRW 28 -
RequiredPowerR 33 -
TotalMolesR 66 -
RatioNitrousOxideR 83 -
PrefabHashR 84 -
CombustionR 98 -
ThrottleRW 154 -
RatioLiquidNitrogenR 177 -
RatioLiquidOxygenR 183 -
RatioLiquidMethaneR 188 -
RatioSteamR 193 -
RatioLiquidCarbonDioxideR 199 -
RatioLiquidPollutantR 204 -
RatioLiquidNitrousOxideR 209 -
ReferenceIdR 217 -
PassedMolesR 234 -
RatioHydrogenR 252 -
RatioLiquidHydrogenR 253 -
RatioPollutedWaterR 254 -
NameHashR 268 -
RatioHydrazineR 283 -
RatioLiquidHydrazineR 284 -
RatioLiquidAlcoholR 285 -
RatioHeliumR 286 -
RatioLiquidSodiumChlorideR 287 -
RatioSilanolR 288 -
RatioLiquidSilanolR 289 -
RatioHydrochloricAcidR 290 -
RatioLiquidHydrochloricAcidR 291 -
RatioOzoneR 292 -
RatioLiquidOzoneR 293
Example: address by name
Reads Temperature, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Pressure Fed Liquid Engine address by name
define DEVICE 379750958 # StructurePressureFedLiquidEngine
define NAME HASH("Pressure Fed Liquid Engine") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Temperature 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Liquid pipe · input
- 2Liquid pipe · input 2
- 3Power and data · output
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
- 2
- 3
Total material
Deconstruction returns
Built with: Kit (Pressure Fed Liquid Engine)
Raw values from the game code (10)
Field names as in the game code, untranslated. Useful for mods and exact limits.
RocketEngineBase.internalVolume | 30 |
RocketEngineBase.minimumForce | 1,000 |
RocketEngineBase._maxThrust | 29,629.5 |
RocketEngineBase._maxExhaustVelocity | 6,312.6 |
RocketEngineBase._maxFuelFlowRate | 4.69 |
DeviceAtmospherics.outputSetting | 50 |
DeviceAtmospherics.pressurePerTick | 200 |
DeviceAtmospherics.MinSetting | 0 |
DeviceAtmospherics.MaxSetting | 100 |
DeviceAtmospherics.ConnectionType | FlatExhaustive |
See also
- Rockets: structure, fuel, launchWhat the game data reveals about rockets: launch mount, fuselage, engines with thrust values, tanks, avionics and payload – and how to calculate with thrust and gravity.