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Devices

Pressure Fed Liquid Engine

PrefabStructurePressureFedLiquidEngine Hash379750958in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Pressure Fed Liquid Engine (StructurePressureFedLiquidEngine) in Stationeers: device, hash 379750958, 20 W. With build steps, 44 IC10 logic values and…

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

44 logic values, 44 readable and 3 writable.

  • Power R 1
  • Error R 4
  • Pressure R 5
  • Temperature R 6
  • Setting RW 12
  • RatioOxygen R 14
  • RatioCarbonDioxide R 15
  • RatioNitrogen R 16
  • RatioPollutant R 17
  • RatioMethane R 18
  • RatioWater R 19
  • Maximum R 23
  • Ratio R 24
  • On RW 28
  • RequiredPower R 33
  • TotalMoles R 66
  • RatioNitrousOxide R 83
  • PrefabHash R 84
  • Combustion R 98
  • Throttle RW 154
  • RatioLiquidNitrogen R 177
  • RatioLiquidOxygen R 183
  • RatioLiquidMethane R 188
  • RatioSteam R 193
  • RatioLiquidCarbonDioxide R 199
  • RatioLiquidPollutant R 204
  • RatioLiquidNitrousOxide R 209
  • ReferenceId R 217
  • PassedMoles R 234
  • RatioHydrogen R 252
  • RatioLiquidHydrogen R 253
  • RatioPollutedWater R 254
  • NameHash R 268
  • RatioHydrazine R 283
  • RatioLiquidHydrazine R 284
  • RatioLiquidAlcohol R 285
  • RatioHelium R 286
  • RatioLiquidSodiumChloride R 287
  • RatioSilanol R 288
  • RatioLiquidSilanol R 289
  • RatioHydrochloricAcid R 290
  • RatioLiquidHydrochloricAcid R 291
  • RatioOzone R 292
  • RatioLiquidOzone R 293

Example: address by name

Reads Temperature, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Pressure Fed Liquid Engine address by name
define DEVICE 379750958  # StructurePressureFedLiquidEngine
define NAME HASH("Pressure Fed Liquid Engine")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Temperature 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Liquid2Liquid3Power+data
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Liquid pipe · input
  2. 2Liquid pipe · input 2
  3. 3Power and data · output

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1
  2. 2

    Build stage 2

    Take back with Wrench

  3. 3

    Build stage 3

    Take back with Angle Grinder

Built with: Kit (Pressure Fed Liquid Engine)

Raw values from the game code (10)

Field names as in the game code, untranslated. Useful for mods and exact limits.

RocketEngineBase.internalVolume30
RocketEngineBase.minimumForce1,000
RocketEngineBase._maxThrust29,629.5
RocketEngineBase._maxExhaustVelocity6,312.6
RocketEngineBase._maxFuelFlowRate4.69
DeviceAtmospherics.outputSetting50
DeviceAtmospherics.pressurePerTick200
DeviceAtmospherics.MinSetting0
DeviceAtmospherics.MaxSetting100
DeviceAtmospherics.ConnectionTypeFlatExhaustive

See also

  • Rockets: structure, fuel, launchWhat the game data reveals about rockets: launch mount, fuselage, engines with thrust values, tanks, avionics and payload – and how to calculate with thrust and gravity.
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