Overview
Fern (ItemFern) in Stationeers: plant, hash 892110467, stack 100.
The fern is not food – its nutrition is 0. Instead it is an ingredient for the Chemistry Station: each piece contains one unit of the reagent Fenoxitone. According to the game data it is ripe after 2,401 s, so after 40 minutes, and carries seeds from 3,201 s. Each harvest gives up to two; stacks hold 100.
What the chemistry station makes from it:
| Product | Ingredients |
|---|---|
| Pill (Medical) | 10 Fenoxitone, 1 silver, 1 cobalt |
| Pill (Stun) | 10 Fenoxitone, 4 carbon |
| Milk | 5 Fenoxitone, 5 oil |
So one healing pill takes ten ferns. Milk, with 160 nutrition, is an ingredient for muffins, cakes and pumpkin pie.
The fern is sensitive: in cold, heat and wrong pressure it takes damage after only 120 s, without water after 1,200 s. It breathes twice as much carbon dioxide as the other plants (0.0024 mol per tick) and releases correspondingly more oxygen. It needs 480 s of light per day plus 300 s of darkness. More in Farming: light, water, temperature and air for plants.
Plant
It takes 40 min to mature (sum of the growth stages).
- Seeds
- Fern Seeds
- Harvest up to
- 2
- Temperature
- ideal 20 to 30 °C (centre 25 °C)
- Pressure
- ideal 50 to 100 kPa (centre 75 kPa)
- Light per day
- 8 min · dark 5 min
- Drinks
- Water
- Breathes in
- Carbon Dioxide
- Breathes out
- Oxygen
- Harmful
- Pollutant from 1 kPa, Methane from 1 kPa, Silanol from 1 kPa, Hydrochloric Acid from 0.1 kPa, Hydrazine from 0.1 kPa
Food
- Nutrition
- 0
- Quality
- Raw
- Spoils
- yes, base rate 0.00018
Fermenting produces
- 2 mol Liquid Alcohol 302.2 K (29 °C)
- 0.1 mol Polluted Water 302.2 K (29 °C)
Used in
Traders
| Trader | Price | Stock | Only at |
|---|---|---|---|
| Genetics trader | 600 | 1 | all sizes |
Material, fire and recycling
Contains: 1 Fenoxitone
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 1,473.2 K (1,200 °C); burn time 15 s
Raw values from the game code (10)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Plant.LifeRequirementsId | LifeRequirementsItemFern |
Plant.MoodBonusValue | 0 |
Plant.HarvestQuantityMax | 2 |
Plant.NutritionValue | 0 |
Plant.MatureIndex | 5 |
Plant.SeedingIndex | 5 |
Plant.IsFertilized | false |
Plant.ThermalPlantEnergy | 0 |
Plant.AddsToWater | false |
Stackable.MaxQuantity | 100 |
See also
- Farming: light, water, temperature and air for plantsWhat a plant in Stationeers needs – light and darkness, water, carbon dioxide, temperature and pressure – with the values from the game and worked examples for your own greenhouse.
- Medicine and injuries: avoiding damage, using healingWhere damage comes from, at which values the game warns and which pills and auto-injectors exist – from the chemistry station to the Survival Belt.