Overview
Gas Mask (ItemGasMask) in Stationeers: clothing, hash 1716878560, 3 L. With recipe and 37 IC10 logic values.
The Gas Mask sits in the helmet slot but has no room for a canister. Instead it takes two gas filters, in slot 0 and slot 1. Its own gas space holds 3 litres, as much as a helmet.
That tells you what it is good for: air that is fine except for a few gases. A typical case is a room where Pollutant lingers after a leak while there is still enough oxygen. It does not help in vacuum, nor in air that is low on oxygen. For full breathing efficiency you need 16 kPa of oxygen partial pressure, and no filter can create that. Do the maths first: at 80 kPa total pressure and 15 % oxygen you only get 12 kPa – three quarters of full efficiency.
The mask has logic values for pressure, temperature and gas fractions, but unlike the Space Helmet no On and no Open. Through its slots you can read FilterType, Quantity and Damage of both filters, among others.
According to the game data it is flammable (flash point 210 °C) and paintable. It is made in the Tool Manufactory from steel and silicon. Which filters exist and which durability grades they come in is covered in Breathing air in the suit: canisters, filters and waste tank.
IC10 and logic
37 logic values, 36 readable and 3 writable.
-
PressureR 5 -
TemperatureR 6 -
RatioOxygenR 14 -
RatioCarbonDioxideR 15 -
RatioNitrogenR 16 -
RatioPollutantR 17 -
RatioMethaneR 18 -
RatioWaterR 19 -
TotalMolesR 66 -
VolumeRW 67 -
RatioNitrousOxideR 83 -
PrefabHashR 84 -
CombustionR 98 -
FlushW 174 -
SoundAlertRW 175 -
RatioLiquidNitrogenR 177 -
RatioLiquidOxygenR 183 -
RatioLiquidMethaneR 188 -
RatioSteamR 193 -
RatioLiquidCarbonDioxideR 199 -
RatioLiquidPollutantR 204 -
RatioLiquidNitrousOxideR 209 -
ReferenceIdR 217 -
RatioHydrogenR 252 -
RatioLiquidHydrogenR 253 -
RatioPollutedWaterR 254 -
RatioHydrazineR 283 -
RatioLiquidHydrazineR 284 -
RatioLiquidAlcoholR 285 -
RatioHeliumR 286 -
RatioLiquidSodiumChlorideR 287 -
RatioSilanolR 288 -
RatioLiquidSilanolR 289 -
RatioHydrochloricAcidR 290 -
RatioLiquidHydrochloricAcidR 291 -
RatioOzoneR 292 -
RatioLiquidOzoneR 293
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1 | – | 1 |
OccupantHash | 0, 1 | – | 2 |
Quantity | 0, 1 | – | 3 |
Damage | 0, 1 | – | 4 |
Class | 0, 1 | – | 12 |
MaxQuantity | 0, 1 | – | 15 |
PrefabHash | 0, 1 | – | 17 |
FilterType | 0, 1 | – | 25 |
ReferenceId | 0, 1 | – | 26 |
This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.
Academy: devices by name Academy: batch modes IC10 academy IC10 editor
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | GasFilter | |
| 1 | GasFilter |
Manufacturing
Material, fire and recycling
Recycler returns: 1 Steel, 0.5 Silicon
Flammable according to game data: flash point 483.2 K (210 °C); Autoignition 623.2 K (350 °C); burn time 60 s
Heat exchange (factor × surface): radiation 0.029, convection 0.029, sun 0.292
Raw values from the game code (1)
Field names as in the game code, untranslated. Useful for mods and exact limits.
AtmosphericItem.volume | 3 |
See also
- Suit and equipment: what you wear on your bodyEva Suit, Hardsuit and HARM suit, helmets, backpacks, jetpacks and belts compared – slots, volume, printer tier and what pays off when.
- Breathing air in the suit: canisters, filters and waste tankHow the suit works with air canister, waste tank and filters, how to fill canisters safely and how a chip in the Hardsuit warns before the air runs out.