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Clothing and suits

Jetpack Basic

PrefabItemJetpackBasic Hash1969189000in the hash lookup
Items paintable Game 0.2.6428.27798

Overview

Jetpack Basic (ItemJetpackBasic) in Stationeers: clothing, hash 1969189000. With recipe and 4 IC10 logic values.

You wear the Jetpack Basic in the back slot. Slot 0 is called "Propellant" and takes a gas canister, slots 1 to 9 take any item. So it is a jetpack and a small backpack in one.

Through logic it knows On and Activate, both readable and writable. On is the stabiliser that holds you in the air. For the propellant canister in slot 0 there are also the slot values Pressure and Temperature.

According to the game code any gas will do as propellant, because the jetpack burns nothing, it simply blows the gas out. The starting kit holds a canister with 150 mol of Nitrogen. You set the thrust level with the buttons between 0.1 and 2.0 (default 0.5); gas use rises in the same ratio, five times over on the Stationeer difficulty. Below 500 kPa of overpressure against the outside air the jetpack warns, below 100 kPa it turns critical – gas below the outside pressure cannot be used.

Of the three jetpacks it is the slowest. The game data give a JetPackSpeed of 3 for the Jetpack Basic, 5 for the Spacepack and 8 for the Hardsuit Jetpack. The height limit MaximumHeight (10) and the JetPackPower value (7.5) are the same for all three. A more expensive model does not get you higher, only faster.

It is made in the Tool Manufactory already at tier 1, but from gold, steel and lead. If you have no steel yet, the Spacepack made from iron and copper is the easier start – and it is even faster.

Remember that there is only one back slot: with a jetpack you carry no backpack. What that means for your storage is shown in the comparison in Suit and equipment: what you wear on your body.

IC10 and logic

4 logic values, 4 readable and 2 writable.

  • Activate RW 9
  • On RW 28
  • PrefabHash R 84
  • ReferenceId R 217

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1, 2, 3, 4, 5, 6, 7, 8, 9–1
OccupantHash0, 1, 2, 3, 4, 5, 6, 7, 8, 9–2
Quantity0, 1, 2, 3, 4, 5, 6, 7, 8, 9–3
Damage0, 1, 2, 3, 4, 5, 6, 7, 8, 9–4
Pressure0–8
Temperature0–9
Class0, 1, 2, 3, 4, 5, 6, 7, 8, 9–12
MaxQuantity0, 1, 2, 3, 4, 5, 6, 7, 8, 9–15
PrefabHash0, 1, 2, 3, 4, 5, 6, 7, 8, 9–17
ReferenceId0, 1, 2, 3, 4, 5, 6, 7, 8, 9–26

This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.

Slots and modes

#SlotTakes
0PropellantGasCanister
1None
2None
3None
4None
5None
6None
7None
8None
9None

Manufacturing

in Tool Manufactory Tier 1
Time
30 s
Energy
1.5 kJ

Material, fire and recycling

Recycler returns: 1 Gold, 5 Steel, 2.5 Lead

Raw values from the game code (5)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Jetpack.MaximumHeight10
Jetpack.JetPackPower7.5
Jetpack.JetPackSpeed3
Jetpack.TotalActive0
Backpack.slotCount9

See also

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