Overview
Hardsuit Jetpack (ItemHardJetpack) in Stationeers: clothing, hash -412551656. With recipe and 4 IC10 logic values.
The Hardsuit Jetpack is the big jetpack. As with the Jetpack Basic, slot 0 takes the propellant canister, but it is followed by 14 instead of 9 free slots. That brings it close to the Hardsuit Backpack with its 20 slots, without giving up flight.
It is faster too. The game data give a JetPackSpeed of 8, compared with 3 for the Jetpack Basic and 5 for the Spacepack. The height limit (MaximumHeight 10) and JetPackPower (7.5) are the same for all three.
In terms of logic it behaves like the small models: On (the stabiliser) and Activate are readable and writable. For each slot the usual slot values are readable, and for the propellant canister also Pressure and Temperature. The same goes for propellant according to the game code: any gas will do because nothing is burned, the Hardsuit starting kit fills in 150 mol of Nitrogen, and the thrust level from 0.1 to 2.0 sets the consumption.
The price is the recipe. The Tool Manufactory needs tier 2 and, besides steel, three superalloys: Waspaloy, Stellite and Astroloy. That makes it more expensive than any backpack. It pays off when you are making superalloys anyway – for the Hardsuit, for example.
The name is misleading, by the way: the jetpack sits in the character's back slot and works with any suit. The comparison of all back items is in Suit and equipment: what you wear on your body.
IC10 and logic
4 logic values, 4 readable and 2 writable.
-
ActivateRW 9 -
OnRW 28 -
PrefabHashR 84 -
ReferenceIdR 217
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 1 |
OccupantHash | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 2 |
Quantity | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 3 |
Damage | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 4 |
Pressure | 0 | – | 8 |
Temperature | 0 | – | 9 |
Class | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 12 |
MaxQuantity | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 15 |
PrefabHash | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 17 |
ReferenceId | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | – | 26 |
This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.
Academy: devices by name Academy: batch modes IC10 academy IC10 editor
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | Propellant | GasCanister |
| 1 | None | |
| 2 | None | |
| 3 | None | |
| 4 | None | |
| 5 | None | |
| 6 | None | |
| 7 | None | |
| 8 | None | |
| 9 | None | |
| 10 | None | |
| 11 | None | |
| 12 | None | |
| 13 | None | |
| 14 | None |
Manufacturing
Material, fire and recycling
Recycler returns: 10 Steel, 4 Waspaloy, 4 Stellite, 4 Astroloy
Raw values from the game code (5)
Field names as in the game code, untranslated. Useful for mods and exact limits.
Jetpack.MaximumHeight | 10 |
Jetpack.JetPackPower | 7.5 |
Jetpack.JetPackSpeed | 8 |
Jetpack.TotalActive | 0 |
Backpack.slotCount | 9 |
See also
- Suit and equipment: what you wear on your bodyEva Suit, Hardsuit and HARM suit, helmets, backpacks, jetpacks and belts compared – slots, volume, printer tier and what pays off when.