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Tools

Mining Charge

Bergbauladung

PrefabItemMiningCharge Hash15829510in the hash lookup
Items paintable Game 0.2.6428.27798

Overview

Mining Charge (ItemMiningCharge) in Stationeers: tool, hash 15829510, stack 3. With recipe.

The mining charge blasts terrain and ore veins open in one go. Its game values in plain words: the explosion radius of 5 is 5 m. The explosion force of 50 is the damage right at the centre; it drops evenly to 0 towards the edge. The countdown of 10 is 10 s. Up to three stack in one slot.

You arm it with the secondary action in your hand: the game drops one piece and starts the countdown. Once it lies on the ground, using it arms or disarms it, and if you pick up an armed charge it is disarmed at once. It cannot be detonated remotely.

What the explosion does: within 5 m the terrain loses density, and in the inner area up to about 2 m it disappears completely. Every block of an ore vein that drops below half density releases its ore – exactly as much as when mining with the drill. Loose ore and other charges are left out by the explosion; they are neither damaged nor set off. For you, your buildings and devices the damage counts in full, though. So keep your distance and never blast right next to your base or a deep miner.

It is printed in two places, with a clear difference:

MachineIngredientsTimeEnergy
Security Printeriron 1, gold 1, silicon 35 s200 J
Tool Manufactoryiron 1, gold 1, silicon 560 s6,000 J

So the security printer is faster and saves silicon. If you need more punch and remote detonation, take the Demolition Charge from the tier 2 tool manufactory (explosion force 2,000, radius 6 m, countdown 15 s).

More about mining in Mining: finding and extracting ore.

Slots and modes

Modes: 0 = Mode0, 1 = Mode1

Manufacturing

in Security Printer Tier 1
Time
5 s
Energy
200 J
in Tool Manufactory Tier 1
Time
60 s
Energy
6 kJ

Traders

TraderPriceStockOnly at
Hardware trader 5 12–30 all sizes

Material, fire and recycling

Recycler returns: 0.5 Iron, 0.5 Gold, 1.5 Silicon

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 1.83 s

Raw values from the game code (5)

Field names as in the game code, untranslated. Useful for mods and exact limits.

ItemExplosive.ExplosionRadius5
ItemExplosive.ExplosionForce50
ItemExplosive.CanRemoteDetonatorfalse
ItemExplosive.ExplosiveCountdownTime10
Stackable.MaxQuantity3

See also

  • Mining: finding and extracting oreWhere each ore lies, how much battery each drill draws, how the ore detector and mining charges help, and how much ore fits into belt and backpack.
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