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Ore Detector

Erzdetektor

PrefabItemOreDetector Hash259902657in the hash lookup
Items paintable Game 0.2.6428.27798

Overview

Ore Detector (ItemOreDetector) in Stationeers: tool, hash 259902657. With recipe and 6 IC10 logic values.

The ore detector helps you look for a specific ore instead of digging blindly. Its mode chooses what it shows. According to the game data there are 13 modes:

iron, coal, copper, gold, ice, nickel, lead, silver, silicon, oxite, volatiles, cobalt and nitrice.

Uranium is missing – you cannot search for it with the detector. It only ever shows one kind. If you see nothing, check the mode first.

It runs on a battery cell and draws a constant 25 W while switched on. Worked example: the game calculates in ticks of 0.5 s, so "25 W" means 25 J per tick. An Battery Cell (Small) with 36,000 J lasts 36,000 / 25 = 1,440 ticks, i.e. 720 s or 12 minutes. Switch it off while you dig. Through logic it knows On, Mode, Power and Error.

It is printed in the tool manufactory from gold 5, copper 5 and Ingot (Solder) 2. So you already need solder and therefore a gas furnace. Next to the drill it fits into the second tool slot of the Mining Belt. Where each ore lies is explained in Mining: finding and extracting ore.

IC10 and logic

6 logic values, 6 readable and 2 writable.

  • Power R 1
  • Mode RW 3
  • Error R 4
  • On RW 28
  • PrefabHash R 84
  • ReferenceId R 217

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0–1
OccupantHash0–2
Quantity0–3
Damage0–4
Charge0–10
ChargeRatio0–11
Class0–12
MaxQuantity0–15
PrefabHash0–17
ReferenceId0–26

This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.

Slots and modes

#SlotTakes
0BatteryBattery

Modes: 0 = Iron, 1 = Coal, 2 = Copper, 3 = Gold, 4 = Ice, 5 = Nickel, 6 = Lead, 7 = Silver, 8 = Silicon, 9 = Oxite, 10 = Volatiles, 11 = Cobalt, 12 = Nitrice

Manufacturing

in Tool Manufactory Tier 1
Time
5 s
Energy
500 J

Material, fire and recycling

Recycler returns: 2.5 Gold, 2.5 Copper, 1 Solder

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 523 K (249.9 °C); burn time 15 s

Raw values from the game code (5)

Field names as in the game code, untranslated. Useful for mods and exact limits.

OreDetector.MinDistance2
OreDetector.MaxDistance6
OreDetector._range30
PowerTool.UsedPowerPassive25
PowerTool.UsedPowerActive0

See also

  • Mining: finding and extracting oreWhere each ore lies, how much battery each drill draws, how the ore detector and mining charges help, and how much ore fits into belt and backpack.
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