stationeers.de Mod workshop · Dominik1199
DE Sign in
  1. Home
  2. Stationeers wiki
  3. Devices
  4. Battery Charger Small

Devices

Battery Charger Small

Batterieladegerät klein

PrefabStructureBatteryChargerSmall Hash-761772413in the hash lookup
Power paintable Game 0.2.6428.27798

Overview

Battery Charger Small (StructureBatteryChargerSmall) in Stationeers: device, hash -761772413, 5 W. With build steps, 8 IC10 logic values and connection…

The small charger has two slots and charges every cell that is not yet full with up to 400 W. It needs 5 W itself. Power and data share one port – a single cable is enough.

Charging times of an empty cell at the full 400 W:

CellCharging time
Battery Cell (Small) (36,000 J)90 ticks, 45 s
Battery Cell (Large) (288,000 J)720 ticks, 6 min
Battery Cell (Nuclear) (2,304,000 J)5,760 ticks, 48 min

With two empty cells it draws at most 2 · 400 + 5 = 805 W. That makes it fit a small network with one or two solar panels, where the large Battery Cell Charger with up to 2,510 W would ask too much. Keep in mind: if generation is not enough, all normal consumers on the network switch off – the charger included.

For IC10 every slot provides Charge, ChargeRatio, Occupied and OccupantHash; On switches the device, Activate shows whether it is charging right now. A chip can, for example, switch it on only during the day when there is solar power to spare.

It is built in one step from the Battery Charger Small, which the electronics printer makes. More about cells and runtimes in Batteries and storage: sizes, charging, discharging, a transformer in between.

IC10 and logic

8 logic values, 8 readable and 2 writable.

  • Power R 1
  • Error R 4
  • Activate RW 9
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Values per slot (slot logic)

Slot valuereadable in slotwritable in slotNumber
Occupied0, 1–1
OccupantHash0, 1–2
Quantity0, 1–3
Damage0, 1–4
Charge0, 1–10
ChargeRatio0, 1–11
Class0, 1–12
MaxQuantity0, 1–15
PrefabHash0, 1–17
SortingClass0, 1–24
ReferenceId0, 1–26
FreeSlots0, 1–31
TotalSlots0, 1–32

Example: address by name

Reads On, shows the value on the IC housing and writes Activate. Name the device with the labeller first; devices with the same name are addressed together.

# Battery Charger Small address by name
define DEVICE -761772413  # StructureBatteryChargerSmall
define NAME HASH("Battery Charger Small")  # name in game (labeller)
define TARGET 1  # Activate 1 = activate
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME Activate TARGET  # set value
j start

Connections

1
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Power and data

Slots and modes

#SlotTakes
0BatteryBattery
1BatteryBattery

Building and deconstruction

Grid: small grid (0.5 m) · mounting: on wall or floor

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Battery Charger Small

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 4.23 s

Raw values from the game code (3)

Field names as in the game code, untranslated. Useful for mods and exact limits.

BatteryCellCharger.BatteryChargeRate400
BatteryCellCharger.BatteriesNeedingCharge0
Electrical.ConnectionTypeFlatExhaustive

See also

Esc
↑ ↓ selectEnter open/ opens search anywhere