stationeers.de Mod workshop · Dominik1199
DE Sign in
  1. Home
  2. Stationeers wiki
  3. Devices
  4. Liquid Volume Pump

Devices

Liquid Volume Pump

Flüssigkeitspumpe

PrefabStructureLiquidVolumePump Hash-454028979in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Liquid Volume Pump (StructureLiquidVolumePump) in Stationeers: device, hash -454028979, 200 W. With build steps, 11 IC10 logic values and connection diagram.

The liquid volume pump is the counterpart of the Volume Pump for liquid lines. Every tick it takes the set volume from the input and pushes it to the output. The setting runs from 0 to 10, default 5, and the direction is fixed. Power and data share one port; base draw is 200 W.

Expect lower limits than with gas: a liquid pipe holds at most 6,079.5 kPa, a tenth of a gas pipe, and each piece holds 20 litres.

The most important trap: the pressure in a liquid line tells you almost nothing about how full it is. The game first counts only the pressure of the gas in the remaining volume. Only when the liquid fills nearly everything – more than the network volume minus 0.1 litres – does liquid pressure count, and it jumps all at once. In a 200-litre network that is about 20,000 kPa, far beyond the limit. The pipe bursts.

So switch the pump off by fill level, not by pressure. A Liquid Pipe Analyzer gives VolumeOfLiquid and Volume; their ratio is the fill level. Stopping at 90 % leaves enough room. A ready-made program is in Pipes and lines: gas, liquid, insulated.

In IC10 you switch it with On and set the amount with Setting. If you need more throughput or both directions, use the Turbo Volume Pump (Liquid).

IC10 and logic

11 logic values, 11 readable and 3 writable.

  • Power R 1
  • Error R 4
  • Lock RW 10
  • Setting RW 12
  • Maximum R 23
  • Ratio R 24
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Example: address by name

Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Liquid Volume Pump address by name
define DEVICE -454028979  # StructureLiquidVolumePump
define NAME HASH("Liquid Volume Pump")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Setting 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

2Liquid1Liquid3
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Liquid pipe · output
  2. 2Liquid pipe · input
  3. 3Power and data

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Total material

Deconstruction returns

Built with: Kit (Liquid Volume Pump)

Raw values from the game code (7)

Field names as in the game code, untranslated. Useful for mods and exact limits.

VolumePump.wheelSettingIncrement1
VolumePump.wheelAltSettingIncrement0.1
DeviceAtmospherics.outputSetting5
DeviceAtmospherics.pressurePerTick101.3
DeviceAtmospherics.MinSetting0
DeviceAtmospherics.MaxSetting10
DeviceAtmospherics.ConnectionTypeExhaustive

See also

Esc
↑ ↓ selectEnter open/ opens search anywhere