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Devices

Logic Uplink (Compact)

PrefabStructureLogicRocketUplinkCompact Hash-124589902in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Logic Uplink (Compact) (StructureLogicRocketUplinkCompact) in Stationeers: device, hash -124589902, 50 W. With build steps, 7 IC10 logic values and…

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

7 logic values, 7 readable and 1 writable.

  • Power R 1
  • Error R 4
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • ReferenceId R 217
  • NameHash R 268

Example: address by name

Reads On, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Logic Uplink (Compact) address by name
define DEVICE -124589902  # StructureLogicRocketUplinkCompact
define NAME HASH("Logic Uplink (Compact)")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME On 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

2Power1
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Data
  2. 2Power · input

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

  2. 2

    Build stage 2

    Take back with Wire Cutters

  3. 3

    Build stage 3

    Take back with Hand Drill

  4. 4

    Build stage 4

    Take back with Angle Grinder

Built with: Kit (Rocket Datalink)

Material, fire and recycling

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s

Raw values from the game code (3)

Field names as in the game code, untranslated. Useful for mods and exact limits.

LogicUnitBase.ConnectionTypeFlatExhaustive
LogicUnitBase.Input1Index0
LogicUnitBase.OutputIndex1

See also

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