Overview
Pipe Heater (Gas) (StructurePipeHeater) in Stationeers: device, hash -419758574, 10 W. With build steps, 8 IC10 logic values and connection diagram.
The pipe heater is placed directly on a gas pipe and gives 1,000 J per tick to the gas in the network, about 2 kW. Unlike the Wall Heater it does not heat the room but the contents of the line. It has separate ports for power and data; the logic offers On and Lock, but no target value.
How fast that goes depends on the amount of gas. An example: 50 pipe pieces (500 L) of nitrogen at 100 kPa and 20 °C hold 20.5 mol. At 20.6 J per mole and kelvin this network only needs 423 J per kelvin – so the heater raises it by 2.4 K per tick. Without control the temperature quickly overshoots. So read Temperature with a Pipe Analyzer and switch off by chip.
What it is good for:
- preheating gas before it is blown into a room,
- feeding a heating loop to radiators,
- protecting lines from cold.
For liquid lines use the Pipe Heater (Liquid). There the frost argument matters even more: liquid below its freezing point solidifies in the pipe into chunks of ice that end up in the world.
According to the game data it is flammable (flash point 373.15 K, autoignition 573.15 K). The kit – in English the “Pipe Heater Kit (Gas)” – is made by the Hydraulic Pipe Bender. More on heating in Heating and cooling: wall heater, wall cooler, air conditioner, radiators.
IC10 and logic
8 logic values, 8 readable and 2 writable.
-
PowerR 1 -
ErrorR 4 -
LockRW 10 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Example: address by name
Reads On, shows the value on the IC housing and writes Lock. Name the device with the labeller first; devices with the same name are addressed together.
# Pipe Heater (Gas) address by name
define DEVICE -419758574 # StructurePipeHeater
define NAME HASH("Pipe Heater (Gas)") # name in game (labeller)
define TARGET 1 # Lock 1 = locked
alias value r0
start:
yield
lbn value DEVICE NAME On 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME Lock TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Data
- 2Power
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
Total material
Deconstruction returns
Built with: Pipe Heater Kit (Gas)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 2.74 s
Raw values from the game code (3)
Field names as in the game code, untranslated. Useful for mods and exact limits.
PipeHeater.HeatTransferJoulesPerTick | 1,000 |
DevicePipeMounted.contentType | Gas |
DevicePipeMounted.ConnectionType | Exhaustive |
See also
- Heating and cooling: wall heater, wall cooler, air conditioner, radiatorsWhich device moves heat where, how much energy a room needs, what each planet demands and a thermostat program with heater and cooler.