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Devices

Heavy Pressure Fed Liquid Engine

PrefabStructurePressureFedLiquidEngineHeavy Hash-2122207560in the hash lookup
Pipes and atmosphere paintable Game 0.2.6428.27798

Overview

Heavy Pressure Fed Liquid Engine (StructurePressureFedLiquidEngineHeavy) in Stationeers: device, hash -2122207560, 20 W. With build steps, 44 IC10 logic…

There is no written explanation for this entry yet. All values below come straight from the game.

IC10 and logic

44 logic values, 44 readable and 3 writable.

  • Power R 1
  • Error R 4
  • Pressure R 5
  • Temperature R 6
  • Setting RW 12
  • RatioOxygen R 14
  • RatioCarbonDioxide R 15
  • RatioNitrogen R 16
  • RatioPollutant R 17
  • RatioMethane R 18
  • RatioWater R 19
  • Maximum R 23
  • Ratio R 24
  • On RW 28
  • RequiredPower R 33
  • TotalMoles R 66
  • RatioNitrousOxide R 83
  • PrefabHash R 84
  • Combustion R 98
  • Throttle RW 154
  • RatioLiquidNitrogen R 177
  • RatioLiquidOxygen R 183
  • RatioLiquidMethane R 188
  • RatioSteam R 193
  • RatioLiquidCarbonDioxide R 199
  • RatioLiquidPollutant R 204
  • RatioLiquidNitrousOxide R 209
  • ReferenceId R 217
  • PassedMoles R 234
  • RatioHydrogen R 252
  • RatioLiquidHydrogen R 253
  • RatioPollutedWater R 254
  • NameHash R 268
  • RatioHydrazine R 283
  • RatioLiquidHydrazine R 284
  • RatioLiquidAlcohol R 285
  • RatioHelium R 286
  • RatioLiquidSodiumChloride R 287
  • RatioSilanol R 288
  • RatioLiquidSilanol R 289
  • RatioHydrochloricAcid R 290
  • RatioLiquidHydrochloricAcid R 291
  • RatioOzone R 292
  • RatioLiquidOzone R 293

Example: address by name

Reads Temperature, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Heavy Pressure Fed Liquid En address by name
define DEVICE -2122207560  # StructurePressureFedLiquidEngineHeavy
define NAME HASH("Heavy Pressure Fed Liquid En")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Temperature 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Liquid2Liquid3Power+data
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Liquid pipe · input
  2. 2Liquid pipe · input 2
  3. 3Power and data · output

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1
  2. 2

    Build stage 2

    Take back with Hand Drill

  3. 3

    Build stage 3

    Take back with Wrench

  4. 4

    Build stage 4

    Take back with Angle Grinder

Built with: Kit (Heavy Pressure Fed Liquid Engine)

Raw values from the game code (10)

Field names as in the game code, untranslated. Useful for mods and exact limits.

RocketEngineBase.internalVolume45
RocketEngineBase.minimumForce1,000
RocketEngineBase._maxThrust44,823.5
RocketEngineBase._maxExhaustVelocity5,679.9
RocketEngineBase._maxFuelFlowRate7.89
DeviceAtmospherics.outputSetting50
DeviceAtmospherics.pressurePerTick200
DeviceAtmospherics.MinSetting0
DeviceAtmospherics.MaxSetting100
DeviceAtmospherics.ConnectionTypeFlatExhaustive

See also

  • Rockets: structure, fuel, launchWhat the game data reveals about rockets: launch mount, fuselage, engines with thrust values, tanks, avionics and payload – and how to calculate with thrust and gravity.
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