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Devices

Rocket Engine (Small)

Raketentriebwerk (klein)

PrefabStructureRocketEngineSmall Hash823909553in the hash lookup
Power not in the Stationpedia paintable Game 0.2.6428.27798

Overview

Rocket Engine (Small) (StructureRocketEngineSmall) in Stationeers: device, hash 823909553, 5 W. With build steps, 43 IC10 logic values and connection diagram.

The small rocket engine belongs to an older generation of spaceflight in the game. It is hidden in the Stationpedia, and there is no kit that builds it. So you will not build it in a normal game.

What the data shows: one gas pipe inlet, a shared power and data port, 5 W base draw and a setting from 0 to 5,000 via Setting. Readable are, among others, pressure, temperature, gas amount and gas ratios at the output (PressureOutput, TemperatureOutput, TotalMolesOutput …) and Combustion. The "tiny" variant has no kit either.

For a rocket today you take one of the current engines made by the Rocket Manufactory:

EngineInletsMax thrust, game value (N)
Pressure Fed Gas Engine2 × gas40,253
Pumped Gas Engine1 × gas16,208
Pressure Fed Liquid Engine2 × liquid29,629
Pumped Liquid Engine2 × liquid6,755

There are also heavy variants of the pressure fed engines, whose kits the rare items trader offers for 1,000. What else defines an engine is covered in Rockets: structure, fuel, launch.

IC10 and logic

43 logic values, 43 readable and 3 writable.

  • Power R 1
  • Error R 4
  • Lock RW 10
  • Setting RW 12
  • Maximum R 23
  • Ratio R 24
  • On RW 28
  • RequiredPower R 33
  • PrefabHash R 84
  • PressureOutput R 126
  • TemperatureOutput R 127
  • RatioOxygenOutput R 128
  • RatioCarbonDioxideOutput R 129
  • RatioNitrogenOutput R 130
  • RatioPollutantOutput R 131
  • RatioMethaneOutput R 132
  • RatioWaterOutput R 133
  • RatioNitrousOxideOutput R 134
  • TotalMolesOutput R 135
  • CombustionOutput R 148
  • RatioLiquidNitrogenOutput R 180
  • RatioLiquidOxygenOutput R 186
  • RatioLiquidMethaneOutput R 191
  • RatioSteamOutput R 196
  • RatioLiquidCarbonDioxideOutput R 202
  • RatioLiquidPollutantOutput R 207
  • RatioLiquidNitrousOxideOutput R 212
  • ReferenceId R 217
  • NameHash R 268
  • RatioHydrogenOutput R 296
  • RatioLiquidHydrogenOutput R 300
  • RatioPollutedWaterOutput R 304
  • RatioHydrazineOutput R 308
  • RatioLiquidHydrazineOutput R 312
  • RatioLiquidAlcoholOutput R 316
  • RatioHeliumOutput R 320
  • RatioLiquidSodiumChlorideOutput R 324
  • RatioSilanolOutput R 328
  • RatioLiquidSilanolOutput R 332
  • RatioHydrochloricAcidOutput R 336
  • RatioLiquidHydrochloricAcidOutput R 340
  • RatioOzoneOutput R 344
  • RatioLiquidOzoneOutput R 348

Example: address by name

Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.

# Rocket Engine (Small) address by name
define DEVICE 823909553  # StructureRocketEngineSmall
define NAME HASH("Rocket Engine (Small)")  # name in game (labeller)
define TARGET 1  # On 1 = on
alias value r0

start:
yield
lbn value DEVICE NAME Setting 0  # 0 = average of all with this name
bnan value start  # no device with this name
s db Setting value  # show on the housing
sbn DEVICE NAME On TARGET  # set value
j start

Connections

1Gas2
Schematic: inputs left, outputs right, waste on top, power and data at the bottom. Position and spacing do not match the model.
  1. 1Gas pipe · input
  2. 2Power and data

Building and deconstruction

Grid: small grid (0.5 m) · mounting: free in the grid

  1. 1

    Place

    Take back with Hand Drill

Material, fire and recycling

Heat exchange (factor × surface): radiation 0, convection 0, sun 0.802

Raw values from the game code (5)

Field names as in the game code, untranslated. Useful for mods and exact limits.

DeviceAtmospherics.outputSetting5
DeviceAtmospherics.pressurePerTick101.3
DeviceAtmospherics.MinSetting0
DeviceAtmospherics.MaxSetting5,000
DeviceAtmospherics.ConnectionTypeExhaustive

See also

  • Rockets: structure, fuel, launchWhat the game data reveals about rockets: launch mount, fuselage, engines with thrust values, tanks, avionics and payload – and how to calculate with thrust and gravity.
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