Overview
Rocket Engine (Small) (StructureRocketEngineSmall) in Stationeers: device, hash 823909553, 5 W. With build steps, 43 IC10 logic values and connection diagram.
The small rocket engine belongs to an older generation of spaceflight in the game. It is hidden in the Stationpedia, and there is no kit that builds it. So you will not build it in a normal game.
What the data shows: one gas pipe inlet, a shared power and data port, 5 W base draw and a setting from 0 to 5,000 via Setting. Readable are, among others, pressure, temperature, gas amount and gas ratios at the output (PressureOutput, TemperatureOutput, TotalMolesOutput …) and Combustion. The "tiny" variant has no kit either.
For a rocket today you take one of the current engines made by the Rocket Manufactory:
| Engine | Inlets | Max thrust, game value (N) |
|---|---|---|
| Pressure Fed Gas Engine | 2 × gas | 40,253 |
| Pumped Gas Engine | 1 × gas | 16,208 |
| Pressure Fed Liquid Engine | 2 × liquid | 29,629 |
| Pumped Liquid Engine | 2 × liquid | 6,755 |
There are also heavy variants of the pressure fed engines, whose kits the rare items trader offers for 1,000. What else defines an engine is covered in Rockets: structure, fuel, launch.
IC10 and logic
43 logic values, 43 readable and 3 writable.
-
PowerR 1 -
ErrorR 4 -
LockRW 10 -
SettingRW 12 -
MaximumR 23 -
RatioR 24 -
OnRW 28 -
RequiredPowerR 33 -
PrefabHashR 84 -
PressureOutputR 126 -
TemperatureOutputR 127 -
RatioOxygenOutputR 128 -
RatioCarbonDioxideOutputR 129 -
RatioNitrogenOutputR 130 -
RatioPollutantOutputR 131 -
RatioMethaneOutputR 132 -
RatioWaterOutputR 133 -
RatioNitrousOxideOutputR 134 -
TotalMolesOutputR 135 -
CombustionOutputR 148 -
RatioLiquidNitrogenOutputR 180 -
RatioLiquidOxygenOutputR 186 -
RatioLiquidMethaneOutputR 191 -
RatioSteamOutputR 196 -
RatioLiquidCarbonDioxideOutputR 202 -
RatioLiquidPollutantOutputR 207 -
RatioLiquidNitrousOxideOutputR 212 -
ReferenceIdR 217 -
NameHashR 268 -
RatioHydrogenOutputR 296 -
RatioLiquidHydrogenOutputR 300 -
RatioPollutedWaterOutputR 304 -
RatioHydrazineOutputR 308 -
RatioLiquidHydrazineOutputR 312 -
RatioLiquidAlcoholOutputR 316 -
RatioHeliumOutputR 320 -
RatioLiquidSodiumChlorideOutputR 324 -
RatioSilanolOutputR 328 -
RatioLiquidSilanolOutputR 332 -
RatioHydrochloricAcidOutputR 336 -
RatioLiquidHydrochloricAcidOutputR 340 -
RatioOzoneOutputR 344 -
RatioLiquidOzoneOutputR 348
Example: address by name
Reads Setting, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Rocket Engine (Small) address by name
define DEVICE 823909553 # StructureRocketEngineSmall
define NAME HASH("Rocket Engine (Small)") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Setting 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Gas pipe · input
- 2Power and data
Building and deconstruction
Material, fire and recycling
Heat exchange (factor × surface): radiation 0, convection 0, sun 0.802
Raw values from the game code (5)
Field names as in the game code, untranslated. Useful for mods and exact limits.
DeviceAtmospherics.outputSetting | 5 |
DeviceAtmospherics.pressurePerTick | 101.3 |
DeviceAtmospherics.MinSetting | 0 |
DeviceAtmospherics.MaxSetting | 5,000 |
DeviceAtmospherics.ConnectionType | Exhaustive |
See also
- Rockets: structure, fuel, launchWhat the game data reveals about rockets: launch mount, fuselage, engines with thrust values, tanks, avionics and payload – and how to calculate with thrust and gravity.