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Furnace Mod

All five superalloys in the regular furnace, from 1000 K and 1 MPa.

v1.1 Server only Stable Stationeers 0.2.6428.27798
Furnace Mod

Make all superalloys in the regular furnace, without the advanced furnace and without its narrow temperature and pressure windows.

  • Adds five recipes to the furnace: astroloy, hastelloy, inconel, waspaloy and stellite.
  • Mix ratios and yield stay as in the advanced furnace.
  • Same conditions for all of them: 1000 to 99999 K and 1000 to 99999 kPa, so from 1 MPa.
  • The recipes also work in the advanced furnace; the original recipes stay.
  • Superalloy reagents can be smelted back into ingots in the furnace.
AlloyMix
Astroloy50 % steel, 25 % copper, 25 % cobalt
Hastelloy50 % silver, 25 % nickel, 25 % cobalt
Inconel50 % gold, 25 % nickel, 25 % steel
Waspaloy50 % lead, 25 % nickel, 25 % silver
Stellite50 % silicon, 25 % silver, 25 % cobalt

A pure XML mod: no BepInEx and no LaunchPad needed. In multiplayer the server's recipes apply. It does not touch any of the game's base recipes, so later game updates are not overwritten.

If you use the Electric Furnace: it reads its recipes straight from the game and therefore knows the Furnace Mod recipes as well.

Full guide: Furnace Mod in the wiki

What it does

  • Astroloy, hastelloy, inconel, waspaloy and stellite in the regular furnace.
  • Same conditions for all: from 1000 K and 1 MPa.
  • Mixes and yield as in the advanced furnace.
  • Pure XML mod, no BepInEx needed.

Version history

  1. v1.1Oct 4, 2026

    Fixed an XML error: a nested comment made the file invalid, so the game discarded the whole mod. Removed unchanged copies of base recipes so later game updates are not overwritten. New preview image.

Frequently asked

Do I need BepInEx for the Furnace Mod?

No. The Furnace Mod is a pure XML mod that the game loads by itself. If you use LaunchPad 1.0, add it to your active pack anyway.

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