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Plants (items)

Corn

Mais

PrefabItemCorn Hash258339687in the hash lookup
Items Game 0.2.6428.27798

Overview

Corn (ItemCorn) in Stationeers: plant, hash 258339687, stack 20.

According to the game data corn needs 7,201 s to ripen, just over two hours, and carries seeds from 9,001 s. Each harvest gives up to three cobs; stacks hold 20.

It needs less light than the standard plants: 500 s of light and 200 s of darkness per day. Temperature and pressure follow the standard values, ideal 20 to 30 °C and 50 to 100 kPa.

Raw, a cob has 10 nutrition and a slight mood penalty (−0.25). In the Microwave it becomes Cooked Corn with 30 nutrition. The packaging machine gets even more: five cobs, 1 steel and 1 oil make a Corn Soup with 150 nutrition – a good 30 per cob used, and cans do not decay.

A detail for tinkerers: when fermented, corn releases 40 mol of liquid alcohol according to the game data, five times as much as a potato. Corn is also listed as animal feed.

Because it grows slowly, corn is better as a second wave once potatoes and wheat carry the basic supply. More in Farming: light, water, temperature and air for plants.

Plant

It takes 2 h to mature (sum of the growth stages).

130 min230 min330 min430 min530 min67
growing mature mature with seeds
Seeds
Corn Seeds
Harvest up to
3
Temperature
ideal 20 to 30 °C (centre 25 °C)
Pressure
ideal 50 to 100 kPa (centre 75 kPa)
Light per day
8.3 min · dark 3.3 min
Drinks
Water
Breathes in
Carbon Dioxide
Breathes out
Oxygen
Harmful
Pollutant from 1 kPa, Methane from 1 kPa, Silanol from 1 kPa, Hydrochloric Acid from 0.1 kPa, Hydrazine from 0.1 kPa

Food

Nutrition
10
Mood
-25 %
Quality
Raw
Spoils
yes, base rate 0.00018

Fermenting produces

Used in

Traders

TraderPriceStockOnly at
Genetics trader 600 1 all sizes

Traders buy

  • Food trader · 12

Material, fire and recycling

Contains: 1 Corn

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 1,473.2 K (1,200 °C); burn time 15 s

Raw values from the game code (10)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Plant.LifeRequirementsIdLifeRequirementsItemCorn
Plant.MoodBonusValue-0.25
Plant.HarvestQuantityMax3
Plant.NutritionValue10
Plant.MatureIndex6
Plant.SeedingIndex6
Plant.IsFertilizedfalse
Plant.ThermalPlantEnergy0
Plant.AddsToWaterfalse
Stackable.MaxQuantity20

See also

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