Overview
Hardsuit Helmet (ItemHardsuitHelmet) in Stationeers: clothing, hash -84573099, 3 L. With recipe and 41 IC10 logic values.
The Hardsuit Helmet belongs to the Hardsuit. Like the Space Helmet it holds 3 litres of gas and has the same 41 logic values: pressure, temperature, total moles and gas fractions of the helmet air are readable, Open, On, Lock, Volume and SoundAlert readable and writable, Flush write-only. According to the game code On is the helmet lamp (50 J per tick from the suit battery), and Flush blows the air out of helmet, suit and lungs at once.
The difference is the material. According to the game data the Hardsuit Helmet does not burn, while the Space Helmet has a flash point of 210 °C. The sun also heats it a little less: its solar heating factor is 0.91, the Space Helmet's 1.26. On hot worlds such as Venus, with a constant outside temperature of about 464 °C, it is the better choice.
It is only made in the Tool Manufactory from tier 2, from steel, Stellite and Astroloy. You need both superalloys for the Hardsuit anyway – so plan the furnace runs together. How alloys are made is explained in Furnaces and alloys.
The HARM Helmet offers more air buffer around your head with 25 instead of 3 litres. An overview of all helmets is in Suit and equipment: what you wear on your body.
IC10 and logic
41 logic values, 40 readable and 6 writable.
-
PowerR 1 -
OpenRW 2 -
PressureR 5 -
TemperatureR 6 -
LockRW 10 -
RatioOxygenR 14 -
RatioCarbonDioxideR 15 -
RatioNitrogenR 16 -
RatioPollutantR 17 -
RatioMethaneR 18 -
RatioWaterR 19 -
OnRW 28 -
TotalMolesR 66 -
VolumeRW 67 -
RatioNitrousOxideR 83 -
PrefabHashR 84 -
CombustionR 98 -
FlushW 174 -
SoundAlertRW 175 -
RatioLiquidNitrogenR 177 -
RatioLiquidOxygenR 183 -
RatioLiquidMethaneR 188 -
RatioSteamR 193 -
RatioLiquidCarbonDioxideR 199 -
RatioLiquidPollutantR 204 -
RatioLiquidNitrousOxideR 209 -
ReferenceIdR 217 -
RatioHydrogenR 252 -
RatioLiquidHydrogenR 253 -
RatioPollutedWaterR 254 -
RatioHydrazineR 283 -
RatioLiquidHydrazineR 284 -
RatioLiquidAlcoholR 285 -
RatioHeliumR 286 -
RatioLiquidSodiumChlorideR 287 -
RatioSilanolR 288 -
RatioLiquidSilanolR 289 -
RatioHydrochloricAcidR 290 -
RatioLiquidHydrochloricAcidR 291 -
RatioOzoneR 292 -
RatioLiquidOzoneR 293
This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.
Academy: devices by name Academy: batch modes IC10 academy IC10 editor
Manufacturing
Traders
Traders buy
- Ore trader · 550 (Hardsuit Package)
- Hydroponics trader · 550 (Hardsuit Package)
- Gas trader · 550 (Hardsuit Package)
- Construction trader · 550 (Hardsuit Package)
- Liquid trader · 550 (Hardsuit Package)
- Food trader · 550 (Hardsuit Package)
- Hardware trader · 550 (Hardsuit Package)
- Consumables trader · 550 (Hardsuit Package)
- Medical trader · 550 (Hardsuit Package)
- Appliance trader · 550 (Hardsuit Package)
Material, fire and recycling
Recycler returns: 5 Steel, 1 Stellite, 1 Astroloy
Heat exchange (factor × surface): radiation 0, convection 0, sun 0.91
Raw values from the game code (1)
Field names as in the game code, untranslated. Useful for mods and exact limits.
AtmosphericItem.volume | 3 |
See also
- Suit and equipment: what you wear on your bodyEva Suit, Hardsuit and HARM suit, helmets, backpacks, jetpacks and belts compared – slots, volume, printer tier and what pays off when.
- Heat, cold and radiation: damage, protection and hot worldsWhich temperatures your lungs can take, how much heat each suit exchanges, how hot and cold the worlds get and what sun and storms add – with the values from the game.